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Full Time Job

2d Artist - The Division Resurgence

Ubisoft

Saint-Mandé, France 4 days ago
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  • Paid
  • Full Time
Job Description
2D Artist - The Division Resurgence - (M/W/NB)

Location : UBISOFT HQ Saint Mandé, France. We are near to Ligne 1/ RER A
Hybrid work model : 3 days from office, 2 days from home
Please ensure that you have authorization to work in France. This includes possessing the necessary work authorization, permits, or documentation to be eligible for employment within the country.
We value compliance with local labor laws and regulations, and it is essential that all applicants can demonstrate their eligibility to work in France.
Job Description
• Create concept arts that will be used as reference for the production of new in-game 3D content (3D characters, items, environment scenes, missions mood & atmosphere…) with top notch quality
• Create a variety of 2D assets (illustrations/artworks, icons, miniatures) that will be used in-game (for seasons and battle pass key arts, UI dress-up, icons/miniatures for in-game items, visuals for monetization offers, etc), and collaborate with marketing team to create promotional assets
• Ensure that assets quality standards are met, ensure their consistency with preexisting content and predefined standards, and coordinate design criteria with other cells
• Collaborate with other dev team cells (content, system, UX/UI) to ensure optimal communication of design info and achieve the results expected by the game Directors
• Set and share best practices in your area of expertise for design, creation, documentation, workflows, methodologies and tooling, striving to optimize assets quality, footprint, technical performance, and overall pipelines
Qualifications
• Fluent in English
• If you have significant experience as concept artist, particularly for weapon and military settings.
• Strong graphic design background and artistic skills, with a superior eye for composition, colour theory, artistic sensitivity.
• Comfortable with a wide range of diverse artistic universes and styles, from photorealism to cartoon and stylized – but with a focus and preference for realistic and grounded styles
• Extensive knowledge with 2D graphic design tools (Photoshop, Illustrator, Adobe XD, etc).
• Significant experience working in a video game development team as a concept artist or 2D artist, ideally working on games with realistic and grounded styles, ideally in a modern militaristic setting
• Knowledge of the universe of The Division IP (its world, stories, characters, key mechanics and game systems, etc), and a passion for believable game world grounded in reality, is a plus
• Knowledge of 3D graphics creation tools and techniques (modelling, texturing, animation, Maya, Blender, 3Dsmax, Zbrush, Substance Painter …), and of real-time game engines is a strong plus
• Knowledge of 3D pipelines on AAA games and of the technical constraints relating to real-time, the 3D engines, and level editors, is a plus
• You are creative, flexible and open to feedback and iterations, and a good team player
• Attention to detail, meticulous and organized working habits to ensure high quality in day-to-day work
• Experience with Unreal Engine is a strong plus.
• Knowledge of mobile platform development is a plus.
• Passionate about playing and making games
• In-depth knowledge of the game industry, notably of the top RPG games in the F2P & GaaS genre
• Strong understanding of the full development cycle of a game and a strong understanding of all its stages, from the conception to live phase

Jobcode: Reference SBJ-5b78jz-18-191-44-70-42 in your application.

Company Profile
Ubisoft

Ubisoft’s worldwide network of video game development studios and business offices work hand-in-hand each day to deliver rich and innovative gaming experiences that reflect the creativity and diversity of their teams