Job Description
Studio: Create APAC
EA Create APAC is a highly-engaged content creation team within EA Worldwide Studios. We are creatively driven and focused on high end visual production across multiple genres and art styles. Working with our game team partners around the world, we share a unified passion for creating amazing experiences and industry leading visuals. We seek pioneers who cut new paths and conquer challenges in our fast growing future
Roles and responsibilities:
You will own the level design and gameplay of the MP maps for an EA franchise.
Working with the team, you will brainstorm and pitch the direction, prove the concept and execute on the delivery. You are responsible for the making the commitment and completing the commitment.
You will communicate closely with project leadership and craft leadership, to make sure we are always aligned with game design of the overall product.
You will report to APAC studio leadership
• Design and build major multiplayer levels, within the project's creative constraints
• Bring levels through every phase of development from concept to polish
• Proactively communicate with all stakeholders to ensure a high quality of work
• Document level design intentions to provide a clear and accessible resource for the team
• Identify and address potential risks, dependencies & constraints related to level design with other departments while maintaining AAA quality
• Incorporate feedback from research and playtest data to achieve an excellent multiplayer experience
• Provide and solicit feedback in a graceful, constructive manner, with suggestions and solutions for improvement to the game editor, processes and project
Qualifications
You shipped at least one AAA title, have 5+ years experience in level design and:
• Experience in multiplayer shooter games as a level designer and/or an avid player
• Strong layout and environment creation skills
• Experience with visual scripting and level design tools
• Familiarity with advanced game engine
• Apt at communicating design intentions to the team
• Work with partners to implement upon a vision
• Prototype ideas and share those ideas with important partners
• Comfort and capability in creative and technical design discussions
• Interest in the environmental aesthetics
• Break down tasks and work with production to produce estimates and priorities.
• Work well in a multidisciplinary team, spanning artists, programmers, and designers.
Jobcode: Reference SBJ-d9m19z-18-223-106-205-42 in your application.