Showing 1 - 25 of 295 postings found
Electronic Arts is seeking a Development Director to lead the Experiential Quality team in evaluating gameplay features and content from a player perspective to provide actionable product insights.
Electronic Arts is looking for a Development Manager to oversee project schedules, manage engineering direct reports, and facilitate the annual launch and platform operations for EA SPORTS FC.
Electronic Arts is seeking a Health and Safety Specialist to serve as a subject-matter expert responsible for implementing health and safety policies, managing risk assessments, and ensuring regulatory compliance for the Bogota studio.
Electronic Arts is looking for a senior communications leader to own the integrated communications strategy across the Apex Legends global franchise and shape how the brand communicates across every stage of the player lifecycle.
Electronic Arts is looking for a Lead Product Operations Manager to direct the strategy, planning, and execution of EA Sports FC esports products and manage league partner relationships across Korea and Southeast Asia.
Electronic Arts is seeking a Systems Software Engineer to maintain and improve the performance, utility, and capabilities of primary game systems and shared engines for the EA SPORTS FC franchise.
Electronic Arts is seeking an Environment Artist to oversee 3D asset creation and align visual goals with directors to ensure high-quality world assets for AAA game production.
Electronic Arts is looking for a Senior Manager of Software Engineering to lead enterprise-scale engineering platforms and teams responsible for SRE, DevOps, and platform reliability supporting global game development.
Electronic Arts is looking for a Gameplay Software Engineer to design and implement core game mechanics, AI systems, and character controls for the EA SPORTS FC franchise.
Electronic Arts is seeking a Senior Technical Lead to drive the long-term Core Technology roadmap and oversee gameplay engineering, rendering, and presentation teams for the NHL franchise.
Electronic Arts is seeking a VP, General Manager to guide the vision, strategy, and execution of the Battlefield franchise while promoting operational excellence and positive play in a global environment.
Electronic Arts is looking for an experienced Technical Artist to serve as a bridge between artists and engineers by managing art production workflows, tools, pipelines, and shader development for EA SPORTS FC.
Electronic Arts is seeking a Systems Software Engineer to maintain and improve the performance, utility, and capabilities of the primary systems and shared engine for the FC franchise.
Electronic Arts is looking for a Full-Stack Software Engineer to develop scalable backend services and performant user interfaces using Next.js, TypeScript, and Node.js while architecting integrations with third-party APIs.
Electronic Arts is looking for a Senior Core Software Engineer with C++ expertise to optimize CPU performance and memory usage for the Battlefield franchise.
Electronic Arts is seeking an experienced Senior Gameplay Engineer to architect and build core on-ice systems including skating physics, puck dynamics, and spatial team AI for the NHL franchise.
Electronic Arts is seeking a Senior Gameplay Software Engineer to architect and refine high-performance combat systems, physics interactions, and AI behaviors for the EA SPORTS UFC franchise.
Electronic Arts is seeking a Rendering Software Engineer to contribute to the evolution of the rendering engine and core subsystems for the EA SPORTS NHL development team.
Electronic Arts is looking for a Rendering Software Engineer to develop and maintain rendering features, engine components, and tools while researching real-time rendering techniques for the EA SPORTS UFC franchise.
Electronic Arts is seeking a Senior Detection Engineer to lead the development of scalable threat detection solutions and advance the security strategy for cloud and production environments.
Electronic Arts is looking for an Online Software Engineer to maintain and extend the systems powering connected experiences for the UFC franchise, including matchmaking, social features, and cross-platform play.
Electronic Arts is looking for a UI Software Engineer to implement and maintain engine-level UI systems and optimize CPU and memory performance for the Battlefield franchise.
Electronic Arts is looking for a Development Director to drive project execution and manage cross-discipline workflows to translate creative vision into playable reality for the Maxis team.
Electronic Arts is looking for a Development Manager to join the Create Animation team to manage the scope and budget for internal projects using waterfall methodologies while providing production partnership to creative teams.
Electronic Arts is looking for a Software Engineer III to design and develop Citadel, an internal microservices platform that powers AI-driven game testing and autonomous agent evaluation across the company's portfolio.