Showing 1 - 25 of 334 postings found
Electronic Arts is looking for a Software Engineer to join the Development and Release Engineering team to focus on build and release automation, configuration management, and system maintenance for Maxis game teams.
Electronic Arts is seeking a Financial Analyst to partner with the Korea Studio to lead budgeting, forecasting, and P&L management while supporting finance transformation and automation initiatives.
Electronic Arts is looking for a Senior Program Manager to define and drive the strategy, roadmap, and evolution of the company's community playtesting ecosystem and player feedback initiatives.
Electronic Arts is seeking a Senior Data Scientist to build machine learning models and analytical approaches that detect and reduce cheating, fraud, and abuse across the global gaming ecosystem.
Electronic Arts is seeking an experienced Audio Artist to design, edit, and implement high-quality interactive audio assets and systems for its sports video game franchises.
Electronic Arts is looking for a Player Experience Insights Researcher to guide game development by collaborating with cross-functional teams to shape the strategy and player experience for the Catalyst portfolio of sports products.
Electronic Arts is looking for a DevOps Engineer to join the Tracab team to develop and maintain secure, reliable CI/CD pipelines and infrastructure for cutting-edge sports broadcasting products.
Electronic Arts is looking for a Head of Publishing for Shooters in China to lead franchise publishing strategies, manage local partner relationships, and provide market intelligence to improve game performance.
Electronic Arts is looking for an AI Infrastructure Engineer to design and operate AI-powered, cloud-native infrastructure that is self-monitoring, self-healing, and secure by default.
Electronic Arts is looking for a Market Analyst to deliver deep, market-specific intelligence and telemetry-driven insights to support product and go-to-market decisions for shooter franchises in China.
Electronic Arts is looking for a Product Market Lead to transform shooter game market signals into decision-grade insights and structured recommendations that improve live service performance and cultural relevance.
Electronic Arts is looking for a Sr. Manager, Esports Partnerships Marketing to guide the strategy and execution of partner marketing initiatives across the global esports ecosystem.
Electronic Arts is seeking a Technical Lead - Backend Engineer III to design and build large-scale, high-performance backend systems that power the world's most popular mobile football experience.
Electronic Arts is looking for an Audio Artist III to design, edit, and implement high-quality sound assets and immersive soundscapes for an upcoming Marvel project using Wwise and Unreal Engine.
Electronic Arts is looking for a Game Design Director to define and drive the overall gameplay direction, ensuring the quality of gameplay systems, mechanics, and player interactions for the Battlefield franchise.
Electronic Arts is looking for a Technical Interface Designer to bridge the gap between artists and software engineers by combining artistic skills with programming and scripting to create immersive UI experiences for EA SPORTS FC.
Electronic Arts is looking for a Software Engineer to design and implement CI/CD pipelines and manage Kubernetes platforms to support the Frostbite engine's global infrastructure and development workflows.
Electronic Arts is looking for an Assistant Technical Product Manager to help coordinate the definition and development of the localization toolset while capturing business and technical needs for assigned areas.
Electronic Arts is looking for an Online Software Engineer to build networked gameplay experiences, implement server features, and optimize multiplayer systems for the EA SPORTS FC franchise.
Electronic Arts is looking for a Product Analyst to support analytics and player insights for The Sims franchise by partnering with cross-functional teams to guide product decisions through data-driven insights.
Electronic Arts is looking for a Character Artist to drive high visual quality for models, align creative vision with directors, and oversee the 3D creation process for the Battlefield franchise.
Electronic Arts is looking for a Senior Product Manager to manage core aspects of the Creator Portal and Admin System while collaborating with cross-functional teams to deliver reusable capabilities that support diverse Creator programs.
Electronic Arts is looking for a Development Manager to join the FC Live Platform Engineering team to manage project schedules, risk reporting, and release train coordination while ensuring high-quality delivery.
Electronic Arts is seeking an experienced Narrative Lead to set and develop the narrative vision, deliver high-quality scripts, and lead a team of writers and narrative designers for the Battlefield franchise.
Electronic Arts is looking for an Associate Manager of Esports Brand Marketing to support the execution of social and CRM channels while overseeing web content updates and creator outreach for various esports programs.