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Full Time Job

Assistant Environment Artist

Electronic Arts

Kuala Lumpur, Malaysia 3 days ago
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  • Paid
  • Full Time
  • Entry (0-2 years) Experience
Job Description
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Associate Environment Artist Location: Kuala Lumpur

Company Introduction Electronic Arts is the leading interactive entertainment company, powered by innovative technology. We create incredible experiences for millions of players around the world. But what matters most is our people who inspire us, and the world, to play. As we bring new forms of entertainment to people around the world, we need creative, collaborative, diverse and adaptable people to keep making Electronic Arts better.

About EA Create: EA Create is a collective of content production teams partnering with EA Studios game teams to bring outstanding visuals, audio and technology to life. Our teams consist of artists, engineers, technicians, designers and development directors. Worldwide, we combine our teams to form a global group of extraordinary individuals fueled by imagination and a unified passion for creating amazing visual sound and experiences. We're a diverse team that is unified through collaboration culture and craft. Building massive environments, populating them with cars, buildings, roads, trees and props - the EA Create Worlds team has the ultimate goal of creating fun, interactive and exciting worlds for our players to experience.

Responsibilities • You will create the environment art content for the project, meeting the quality and efficiency standard for the deliver • You will learn the style and content creation guideline for the project, integrate that into your production. • You will build art connections with Shanghai or game team partners, find t support to help you complete your task.

Qualifications • You should have adequate console/PC art production skills and have prop creation experience. • You should be familiar with PBR texture process, familiar with high res to low res workflow. Understand sculpting and be familiar with at least one sculpting DC • One year working experience. • Can improve quality/efficiency based on the feedback • Can speak out blockers of tasks and proactively seek help.

About Electronic Arts

We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support a balanced life with paid time off and new parent leave, plus free games and so much more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Jobcode: Reference SBJ-d2604y-3-12-150-240-42 in your application.