Job Description
Ubisoft's19,000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players' lives with original and memorable gaming experiences. Their dedication and talent has brought to life many acclaimed franchises such as Assassin's Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.
Created in 1996, Ubisoft Shanghai studio, is a vibrant and exciting place where our 600+ talents get opportunities to either co-develop great AAA blockbuster games, create cutting-edge online games or produce fun mobile games.
To learn more, please visit: www.ubisoftgroup.com
Job Description
What you will do
- Act as a technical reference for the team in relation to Game Design & Level Design and provide technical support for fast prototyping and integration.
- Collaborate with Design and Programming teams to implement tools & features in the engine.
- Proactively identify and define technical solutions for various gameplay and systemic features.
- Understand, collect and share best practices, pipeline and workflows
- Document tools and pipeline and ensure that team members have all the necessary tools and information to use them;
- Design, Implementation and review game content into game engine;
- Initiate and participate in the knowledge sharing, problem solving, and with other team members within and/ or across projects/ disciplines.
Qualifications
What you will bring
- Provide a balanced blend of Design skills and Technical know-how
- A curious Designer with an interest in world building and hands-on content implementation.
- Interested in problem solving, troubleshooting and investigating Tech Issues.
- Understand how to work with procedural systems and generative tools ; can quickly grasp how they affect the bigger picture.
- Technical knowledge of game engine, game editor and visual programming (ex. Unreal blueprint)
- Understand the requirements and constraints of game design, engine and platform;
- Basic understanding of script languages is a plus;
- Open to work in English environment
- A passion for video games as well as significant in-depth knowledge of the field.
Jobcode: Reference SBJ-rvbeq7-3-148-106-201-42 in your application.