Senior Network Programmer
Ubisoft
Shanghai, 中国
Ubisoft's19,000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players' lives with original and memorable gaming experiences. Their dedication and talent has brought to life many acclaimed franchises such as Assassin's Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.
Created in 1996, Ubisoft Shanghai studio, is a vibrant and exciting place where our 600+ talents get opportunities to either co-develop great AAA blockbuster games, create cutting-edge online games or produce fun mobile games.
To learn more, please visit: www.ubisoftgroup.com
Job Description
As a UI programmer, your duties include analyzing the feasibility of the functional requirements provided by UI designers and artists, offering technical advice and support. You need to implement UI features using C# and handle the ongoing development and maintenance of the code.
What you will do:
Develop UI components and pages using Unity's UGUI framework, integrating art assets into the system;
Create 2D animations to enable smooth UI transitions; Implement efficient 2D UI components and collaborate to enhance the UI framework;
Train UI artists on animations, components, and script configurations;
Set up UI audio events, ensuring they align with overall design;
Configure UI tracking modules to support analytics and optimizations;
Collaborate with design, art, and programming teams to quickly prototype game interaction concepts;
Optimize UI module code to ensure consistent performance across multiple platforms;
Debug and resolve potential issues, maintaining a stable and reliable UI system.
作为UI程序员,你的职责是根据 UI策划和UI美术提供的功能需求进行可行性分析,给出技术建议和技术支持。能够通过C#实现相应的UI功能并且进行后续的代码开发和维护。
工作职责: 使用Unity UGUI框架开发UI组件及页面,并完成UI资源的整合;
基于UI框架,创建2D动画,用于实现流畅的UI过渡效果; 实现高效的2D UI组件,并与团队协作提升UI框架功能;
指导UI美术完成与UI相关的动画、组件及脚本配置;
设置UI音效事件,并确保与整体设计一致;
配置UI数据跟踪模块,支持相关分析与优化;
与策划、设计、程序团队合作,快速迭代游戏UI交互原型; 优化UI模块代码以提升性能,确保在多平台上的一致表现;
调试代码并解决潜在问题,保障UI系统稳定运行。
Qualifications
Unity:
Advanced: UGUI, Nested Prefabs, 2D Animation
Intermediate: Addressable Bundle, MVC Architecture
Basic: Particle System, 3D Rendering Proficiency in C# programming with strong skills in code optimization;
Solid understanding of programming design patterns and object-oriented programming;
Experience in multimedia integration and UI module optimization;
Excellent communication skills in both written and spoken English.
Bonus Points:
Proficiency in other programming languages (e.g., XML, JavaScript); Awareness of the latest trends in UI and graphic design;
Experience with Unreal Engine (UE) development.
必备技能: Unity
熟练:UGUI、嵌套Prefab、2D动画
中级:Addressable Bundle、MVC架构
基础:粒子系统、3D渲染 精通C#编程,具备优秀的代码优化能力;
深入了解编程设计模式和面向对象编程;
具备多媒体整合及UI模块优化经验;
优秀的英语书面与口头沟通能力。
加分项:
熟悉其他编程语言(如XML、JavaScript);
了解当前UI设计及图形设计的最新趋势; 有Unreal Engine (UE) 开发经验。
Jobcode: Reference SBJ-gpzeqx-3-145-60-79-42 in your application.
Ubisoft’s worldwide network of video game development studios and business offices work hand-in-hand each day to deliver rich and innovative gaming experiences that reflect the creativity and diversity of their teams