Job Description
Senior Gameplay Animator (F/M/NB)
Ubisoft's teams are driven by their desire to enrich the lives of players with original and memorable entertainment experiences. They give life to worlds, real playgrounds where the imagination can express itself freely, giving rise to moments of surprise, fun and adventure that also allow players to learn and discover themselves.
At Ubisoft, you have the opportunity to collaborate and grow with passionate and pioneering teams, all over the world. You will progress in a caring and inspiring environment in which you will push the boundaries of imagination and technology to create worlds that will fascinate our players.
Ubisoft Montpellier
Founded in 1994, Ubisoft Montpellier created Rayman, Beyond Good and Evil, Raving Rabbids franchises; has developed Ghost Recon, Assassin's Creed and Just Dance brands, as well as Jade, UbiArt Framework and Voyager game engines.
Today, the studio is setting itself apart by developing the sequel to Beyond Good and Evil, an ambitious project with a playground the size of a solar system.
Located 15 km from the sea, less than two hours from Spain and mountain ski resorts, Montpellier is an innovative and daring city, recognized for its capacity for excellence in the fields of digital technology, health, sport, contemporary culture and academics.
As part of the development of the game Beyond Good and Evil 2, the Montpellier studio is recruiting a Senior Gameplay Animator (F/M/NB).
Job Description
Under the responsibility of the lead animation, you will work in close collaboration with game design and programmers.
The mission is to participate in the development of animation systems «gameplay» oriented, as well as to produce the necessary animations, from prototyping to a «polish» quality level.
To fulfill your mission, you have:
• A strong knowledge of keyframing and motion capture animation
• The ability to work in a team and take into consideration the technical constraints inherent in gameplay animation.
• Good knowledge or mastery of MotionBuilder
Qualifications
To succeed in your mission…
• Experience in gameplay animation
• You are able to follow and participate in discussions in English
• You are comfortable with animation clip concepts: you can work with existing animation data (keyframe animation or motion capture).
• You have a strong video game and artistic culture
• You are perfectionist and have a keen eye for detail
• You are creative
Jobcode: Reference SBJ-g4vqqy-18-218-230-170-42 in your application.