Job Description
Ubisoft's19,000 team members, working across more than 40 locations around the world, are bound by a common mission to enrich players' lives with original and memorable gaming experiences. Their dedication and talent has brought to life many acclaimed franchises such as Assassin's Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.
Created in 1996, Ubisoft Shanghai studio, is a vibrant and exciting place where our 600+ talents get opportunities to either co-develop great AAA blockbuster games, create cutting-edge online games or produce fun mobile games.
To learn more, please visit: www.ubisoftgroup.com
Job Description
What you will do
• Collaborate with the level team to develop the look and feel of a game.
• Find visual references based on the artistic and technical directions.
• Set up light sources to support narrative elements and gameplay progression.
• Light game environments, characters, and cinematics to direct the players' attention, set the emotional tone, communicate atmosphere, and plot details, etc.
• Balance artistic aspects with technical constraints.
• Document and share your lighting design knowledge and best practices.
• Refine your integrated lighting effects based on feedback received from interdependent teams, debugging when need be
Qualifications
What you will bring
• Familiar with 3D authoring packages and color calibration process. - RT and prerender lighting experience.
• Prefer Fine Arts, Design, Architecture, or related field.
• Experienced as a lighting Artist in the game, film, or CG industry.
• Creative with the ability to adapt to realistic game style.
• Task driven with good time management skills, ability to work independently as well as a good team player.
• Balancing the visual quality and performance requirements of real-time gaming applications
Nice to have
• Portfolio of traditional art skills.
• Shipped games (Console or PC)
• Experienced in managing team and allocating tasks.
• Good English skills both in written and oral
Jobcode: Reference SBJ-gx466q-3-138-126-51-42 in your application.