Job Description
Lead QA Analyst (W/M/NB) - [Assassin's Creed Franchise]
Founded in 1996, Ubisoft Annecy has developed many sagas, especially on Splinter Cell, Assassin's Creed®, while focusing on multiplayer online and social aspects, and also on concrete game mandates such as Tom Clancy's: The Division 2® and Ghost Recon Wildlands. We are now proud to have developed our own IP, Steep and more recently Riders Republic!
On top of our AAA production, we are working on innovation with a technological expertise hub around the Snowdrop engine pipeline, and Technology Group in collaboration with Ubisoft Montreal.
Located in one of the most dynamic regions of France, our Ubisoft studio is settled between lake and mountains, in the middle of Annecy, also known as the Venice of the Alps, 30 minutes away from Geneva International Airport. Having a studio with perpetual growth, we are focusing on our team members' commitment and team work. Our ambition relies on innovation and excellence with an ultimate purpose: our players' satisfaction!
Job Description
As Lead QA, you will have a multifaceted role that combines strategic vision, production processes, monitoring, and management. Your responsibilities encompass:
Quality Management:
• Actively participate in shaping the strategic vision for quality in collaboration with project and studio management (Producers, and Studio Quality Director)
• Establish the best structure and quality processes with project management
• Define optimal monitoring processes, tools, and KPIs
• Develop the reporting strategy and ensure its relevance throughout the production cycle
• Maximize quality vs. efforts during milestones and game-closing periods
• Conduct ongoing risk assessment
QA Leadership:
• Manage and lead the QA team, defining schedules and tasks
• Prioritize bugs and collaborate with production teams
• Utilize QA expertise across various game platforms (Xbox, Playstation, PC, Ect...)
• Strive to ensure the quality of features both present and future within the project
• Serve as the point of contact for all quality issues
• Design and continuously update the testing process
• Create and manage daily bug fixes based on quality data using dashboards, filters, and established processes
• Collaborate with other QC teams and ensure coordination
Management:
• Build an optimal resource plan for the project
• Motivate and manage the QA team
Monitor and forecast the resourcing needs during different production cycles, and escalate to the studio quality director and producer accordingly.
• Coach team members to foster their development in their current positions or for career growth
• Review team performance, set objectives,and manage interpersonal conflicts
• Manage the team's schedule
Qualifications
• Previous experience working in a similar capacity in the video games industry and having worked closely with 1st parties or within a game production studio.
• Proactive leader-mentor with a change mindset.
• A champion for quality who fearlessly engages in challenging discussions.
• Resilient professional adept at handling high-pressure environments, crucial for collaborating with code development teams and quality control, addressing team feedback, navigating frequent interactions across all production levels, and engaging in continuous problem-solving
• Experience in creating, updating and monitoring KPIs for internal and co-dev teams
• A data-driven individual catalyzing improvement within the quality team, adept at assessing risks, and escalating issues to the producer for strategic action.
• Proficiency in written and spoken English
Jobcode: Reference SBJ-d8wpzx-3-15-231-159-42 in your application.