Job Description
Cinematic Designer (ENG)
Founded in 1991, Hybride was the first digital visual effects company established in Quebec. For over 30 years, the Hybride team has been reinventing the VFX industry, one project at a time.
Job Description
What you'll do
• Participate in drawing up, maintaining and updating the list of specifications and tools used by the teams.
• Provide support to teams
• Draw up the list of assets required by other departments for each scripted/cinematic event
• Organize and coordinate the resolution of technical problems on assigned subjects
• Participate in problem-solving and technology watch with teams
• Optimize processes and the animation integration pipeline
• Document the pipeline and animation systems for internal knowledge sharing
• Track and regularly update requests
Qualifications
What you'll bring to the team
• At least 2 years' experience creating a game level or similar experience in video game development
• Good knowledge of engine constraints and programming basics
• Training in level design. The position is also open to candidates with a programming background.
• Ability to work in a team, good organizational skills, adaptability and open-mindedness
• Creativity, ability to challenge tools and engine, ability to analyze games.
• Knowledge of 3D animation will be an asset for this position.
What to send our way
• Your resume/CV highlighting your background and skills.
• Link to demo reel (no websites please)
Jobcode: Reference SBJ-repx05-18-118-0-42-42 in your application.