Job Description
At Skydance Interactive, we believe in pushing the boundaries of what is possible in interactive entertainment. Innovation in game design, technology and storytelling is the passion that drives our agile studio of dedicated and talented game creators. Collaboration across all disciplines is vital to our success and is at the core of the inclusive culture we strive to foster every day.
We empower our employees to take ownership of the features they develop and create their own solutions when challenges arise. As our studio grows, we want to bring even more risk-takers, innovators and diverse voices along for the ride as we continue to create the games that will defy convention and define the future of the medium.
Following the success of our first VR title Archangel, we elevated our ambition and tackled The Walking Dead universe in VR. The result was the 2020 genre-defining hit The Walking Dead: Saints & Sinners. We are currently working on several highly anticipated VR games for emerging platforms that we can't wait for you to play.
For information on Skydance's privacy practices, see the Skydance US Personnel Privacy Notice located at https://skydance.com/privacy-personnel/.
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The Lead UI/UX Designer will help define the way players experience our game.
Job Requirements
• Design Leadership
• Spearhead and champion the development of UI/UX designs for our games.
• Develop and maintain UI/UX specifications and style guides.
• Develop wireframes, prototypes and interactive mock-ups to visualize design concepts.
• Lead/conduct user research and usability testing to meet our product goals while understanding player needs and preferences.
• Gather and integrate feedback from playtests and stakeholders to refine design.
• Create and maintain design documentation, style guides, and design specifications for the development team.
• Stay up to date with the latest UI/UX trends and best practices in the game industry.
• Team Management
• Lead a team to create intuitive and engaging user interfaces for a game product.
• Lead and mentor UI/UX designers (internal and external) through the complete development cycle, collaborating with production and design leadership.
• Work with UI/UX designers to integrate assets into Unreal.
• Establish and maintain efficient and easy-to-understand workflows for the UI/UX team.
• Delegate tasks effectively and ensure that team members have the resources and support they need to succeed.
Qualifications
• 8+ years of games development experience with 2+ years managing a team.
• Must have strong portfolio showing UI/UX designs for multiple shipped games for a variety of platforms.
• Experience in Unreal Engine.
• Experience working on cross-functional teams with ability to communicate effectively.
• A deep understanding of user-centered design principles and best practices.
Pluses
• Ability to work in a fast-paced hybrid environment
• Experience with the unique abilities and limitations of VR development would be a significant bonus but not required.
The salary range for this position in Los Angeles is $125,000 – $150,000. The salary offered may vary based on the candidate's location, qualifications, experience and relevant expertise, among other factors. The range indicated is for base salary only and does not reflect the total compensation package, including bonus, benefits, etc.
We realize that skills and expertise can come from many different experiences and paths, and we encourage you to apply even if you don't meet all of the requirements as written in the job description.
#Interactive #LI-hybrid
Jobcode: Reference SBJ-rvqy3n-3-15-210-211-42 in your application.