Job Description
ART
What We Do
Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire.
What You'll Do
Epic Games is looking for an Art Implementer on our Fortnite Festival team. You'll need extensive knowledge of the Unreal engine, asset pipelines, performance metrics, and best practices to maintain bug-free assets and a positive player experience. Familiarity with common BP parent classes is essential.
In this role, you will
• Implement artwork from internal and external sources to game systems including Blueprint Asset content and systems setup (health, materials, grid snapping, architectural support, etc), Item Data setup, Character Part assembly, for use in the game
• Validate technical specification of content
• Receive prototypes and final assets and implementing them into the game
• Own the implementation step for all assets in the game by reviewing incoming work and creating tasks for the team of implementers
• Train new implementers on the process and tools, and ramping up outsourcing companies
• Seek ways to improve and automate the implementation process to make it faster and less error- prone
• Open communication to various disciplines regarding status and known issues with content
What we're looking for
• Detail oriented, QA mindset for content
• Understanding of how content dependencies work
• Basic art knowledge, basic knowledge of various 2D, and 3D applications, and how it relates to real-time game art
• Moderate experience with UE4 / UE5
Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.
Jobcode: Reference SBJ-g68bqq-3-15-231-248-42 in your application.