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Full Time Job

Sr. Manager Of Engineering

Electronic Arts

Redwood City, CA 2 days ago
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  • Paid
  • Full Time
  • Senior (5-10 years) Experience
Job Description
About the Team

The Ventures Innovation team at Electronic Arts is dedicated to exploring new opportunities beyond the bounds of traditional gaming; specifically new opportunities across the rapidly evolving industry as well as disruptive forms of sports entertainment.

As part of the Experiences organization, we are a forward-thinking team of innovators, strategists, creatives, engineers, and statisticians. Together, we incubate disruptive products, features, and capabilities that sit outside the core gaming experiences of EA, breaking new ground in interactive experiences and sports entertainment.

The Role

And we want you to join us. We're hiring a Sr. Manager of Engineering . This role is part of the EA Ventures organization, reporting to the Director of Innovation. Your mission: bring ideas to life by harnessing the latest technologies, creating the future of interactive entertainment.

Your Responsibilities :
• Develop technical proof of concepts of new product ideas, services, and/or systems to expand the player experience beyond our games
• Provide technical thought leadership, expertise, and vision for experiment design and execution
• Research new technologies that can improve EA's player experience
• Build and test homegrown solutions; evaluate vendor solutions to drive proper Buy vs. Build decisions on new technology
• Design UX/UI technical requirements for new proof-of-concepts
• Creating technical architecture designs for new ideas
• Explore applications for AI and LLMs to support key business initiatives
• Manage the Ventures Innovation tech stack (External cloud providers like AWS)
• Manage and mentor a team of engineers and cross-functional resources to rapidly build new product concepts in agile environment
• Document technical findings and requirements for learning and handoff
• Define program requirements for full-scale production versions of a successful proof-of-concept

Candidates should be:
• Intellectually curious : Has a naturally curious mind and a desire to frame and solve business problems; actively seeks out best-in-class capabilities.
• Critical thinker : Strong quantitative and qualitative skills; ability to go beyond surface-level information to inform actionable recommendations.
• Collaborative : Works well in a collaborative team environment across engineers, product designers, marketers, and functional experts
• Self-starter : A self-motivated individual who can take limited direction and produce tangible results; proactively develops out-of-the-box solutions with the available tools and resources.
• Technology-forward : Has an interest in technology and knows the relevant platforms and models; Strong understanding of emerging technology trends.
• Communication : Clear and persuasive oral and written communication skills; an active listener and concise presenter.
• Positive attitude : Can-do attitude; finds the bright side of even stressful situations and is willing to learn from them.

Qualifications:
• Bachelor's or master's degree in technology or computer science fields
• 7+ years of programming experience, 3 years of leadership role in engineering
• Full stack programming skills (HTML5, CSS/SASS, Java, NodeJS, React/Vue, SQL)
• Experience designing and developing proof of concepts and prototypes
• Talent for taking abstract and theoretical ideas and converting them into clear, actionable code
• Experience with open-source software (MySQL, Linux, etc.)
• Experience building scalable products on the cloud (AWS knowledge a big benefit)
• Experience in SQL and NoSQL databases
• Knowledge with Docker & Kubernetes, Gitlab CI/CD & Jenkins
• Experience working in Agile development methodologies
• Experience working in a distributed global team
• A knack for toying with new and emerging technologies (AI/Chatbots, Machine Learning, GenAI, Image detection, Text Analytics, etc.)
• Ability to communicate effectively with business owners and technical architects/developers
• General interest in gaming / the gaming industry

COMPENSATION AND BENEFITS The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs). BASE SALARY RANGES
• California (depending on location e.g. Los Angeles vs. Sacramento)
• $140,700 - $204,700 USD

In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.

Jobcode: Reference SBJ-rb4yjk-18-225-57-198-42 in your application.

Salary Details
Salary Range: $140,700 to $204,700 Per Year ($ USD)
Company Profile
Electronic Arts

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.