Job Description
Finding great talent and supporting our studios to be the best place for people to make an impact is central to our philosophy. This is the principle behind our newly formed Seattle Studio focusing on open-world action-adventure games and pioneering next-generation emergent storytelling. Join us to pursue your passion to build unique, groundbreaking, and inclusive games that empower players to create incredible stories of heroic adventure. Become a foundational part of a respectful and diverse team as we are looking for a Senior Environment Artist to join our team.
Reporting to the Senior Environment Director you will help create visual and gameplay experiences for the immersive and rich worlds our players inhabit. The Senior Environment Artist will partner with all relevant disciplines in the creation of unique biomes, architecture, flora, and geology from prototype to final assets. You love to study the world around you, are fascinated with the history of architecture, geology and cultures, and delight in applying your artistic and technical abilities to make beautiful gameplay worlds that engage our players to explore.
Responsibilities:
• Create high quality environment art assets including architecture, props, flora, and terrain utilizing the latest game development technology and applications.
• Collaborate with Creative and Technical leadership in the creation of environment content that supports gameplay, environmental world building, and storytelling.
• Work with Creative leadership to ensure product environment style is consistent with larger product goals.
• Research, develop and recommend construction and pipeline best practices/improvements in the creation of high-quality environment content.
• Work with Technical Art and Engineering team to ensure that environment assets are optimized and performant while maintaining visual quality.
• Partner with Senior Environment Director and team in scope management, resource allocation, and schedule planning
Qualifications
• Minimum 6 years' experience as an environment artist in the video game industry.
• A portfolio/reel that demonstrates your aesthetic and technical environment skills.
We encourage you to apply, even if you don't match every qualification listed above. Let us know why this role appeals to you, why you will be great, what unique perspectives you will bring, and which requirements will challenge you to grow.
We love to celebrate our great perks like comprehensive health and benefit packages, tuition reimbursement, 401k with company match, of course, free video games and more!
Ceci ne s'applique pas au Québec.
COMPENSATION AND BENEFITS
The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the range and benefits for your specific location.
EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Pay offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.
BASE SALARY RANGES
• California (depending on location e.g. Los Angeles vs. Sacramento):
º $122,400 - $176,300 USD Annually
• New York (depending on location e.g. Manhattan vs. Buffalo):
º $115,700 - $176,300 USD Annually
• Jersey City, NJ :
º $142,000 - $176,300 USD Annually
• Colorado (depending on location e.g. Denver vs. Colorado Springs):
º $131,000 - $174,800 USD Annually
• Washington (depending on location e.g. Seattle vs. Spokane):
º $115,700 - $163,100 USD Annually
• British Columbia (depending on location e.g. Vancouver vs. Victoria):
º $107,600 - $147,100 CAN Annually
Base salary is just one part of the overall compensation at EA. In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity. For British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.
Jobcode: Reference SBJ-g42ezv-18-224-33-84-42 in your application.