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Full Time Job

Software Engineer

Electronic Arts

Vancouver, BC 04-10-2024
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  • Paid
  • Full Time
  • Mid (2-5 years) Experience
Job Description
Software Engineer II

Fusion powers EA Studios to create even greater player experiences. We help shape the future from the way games are created, to how they are played and viewed. We are a global team and the largest studio within EA! Creative Technologies is one of several teams within Fusion.

We are venturing into the new domain of Machine Learning Infrastructure (MLOps) to incorporate AI into our game creation tools, and supporting our existing DevOps and Infrastructure needs. We are seeking an software engineer eager to delve deeper and expand their expertise in this arena.

You will report to a lead within the Creative Technologies team.

Responsibilities

MLOps:
• You will work on implementations of systems for the collection, storage, cleaning, and labeling of training data.
• You will assist model development, with a focus on ensuring security and scalability.
• You will automate model training processes.
• You will establish CI/CD pipelines.
• You will monitor ongoing execution and performance

DevOps & Infrastructure:
• You will work on integrations for pipeline technologies to interface with cloud compute and storage.
• You will collaborate with Software Engineers building pipelines, and with external groups providing cloud infrastructure (including EA Security, EA IT / Infrastructure / Digital Platform teams, and cloud infrastructure providers such as Amazon, Google, Microsoft).
• You will implement optimizations for system performance / cost.

Qualifications

General experience and qualifications:
• You are comfortable working in a remote or hybrid environment.
• You have experience troubleshooting issues with users.

Technical experience and qualifications:
• 4+ years experience as a software engineer,
• You have experience in roles such as backend engineer, platform engineer, ML/DevOps engineer, data engineer, or similar.
• You have solid software engineering skills in handling large datasets and managing high scale concurrency.
• You have DevOps engineering skills in the management and deployment of solutions at scale on cloud infrastructure.
• You have proficiency with cloud computing and database technologies.
• You have experience with containers and orchestration platforms (like Kubernetes) in a cloud environment.

BC COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES
• British Columbia (depending on location e.g. Vancouver vs. Victoria):

º $96,400 - $133,900 CAN Annually

Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

Jobcode: Reference SBJ-rzvzbq-18-118-200-197-42 in your application.

Company Profile
Electronic Arts

Electronic Arts Inc. is a global leader in digital interactive entertainment. EA develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers.