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Full Time Job

Senior Lead Game Product Manager - FC Mobile

Electronic Arts

Remote / Virtual 07-17-2024
 
  • Paid
  • Full Time
Job Description
The Studio

EA SPORTS is one of the most iconic brands in entertainment with over 25 years of innovation, passion, and connecting millions of players across the globe to their favorite sports, teams, and players. EA Mobile is dedicated to creating high-quality mobile games connected to some of the world's biggest gaming franchises, including EA Sports FC Mobile and Star Wars: Galaxy of Heroes.

The FC Mobile studio is responsible for the development and live operations of EA Sports FC Mobile. The team is founded on passion, innovation, and creativity with a mission to provide immersive sports gaming experiences built for mobile devices and played by millions of gamers around the world. With teams located around the world, FC Mobile is powered by global talent and looking for passionate and creative new team members to take the product into the future of mobile gaming. Football is The World's Game, and EA Sports FC Mobile is the #1 Football experience for football fans worldwide.

Role Overview

As a Lead Product Manager you will drive business performance goals by driving actionable product insights and recommendations to shape the identity of FC Mobile. This role is highly collaborative, and requires working with cross functional teams across the North American west coast and China. You will work with other PMs, analysts, designers, community managers and developers to provide learnings to influence the growth strategy of the product. This role will balance both qualitative and quantitative data to paint a clear picture on where to prioritize efforts to reach our growth goals. As the world's most popular mobile sports game, expert knowledge of mobile free-to-play best practices and feature sets are key to success.

This role reports to the Director of Product Management on the FC Mobile team.

Responsibilities
• Build forecasting pipeline and business performance goals
• Responsible for creating process and pipelines for competitive intelligence
• Influence product initiatives and partner with design team to drive business success
• Partner with operations team to evaluate live service tools and other opportunities
• Drive and set targets for business opportunities; working with key stakeholders to define
• Provide creative solutions to persistent challenges
• Lead product strategy and prioritization discussions
• Collaborate with cross-functional teams to drive feature impact assessments and provide actionable recommendations that will affect future iterations
• Identify and analyze industry best practices for optimization, merchandising and feature implementation
• Drive user and competitive research to identify user segments, highlight areas of opportunity and present actionable findings to the team
• Articulate insights methodologies and learnings to target audiences appropriately (ie: execs, x-function leaders, designers, engineers, community, etc)

Qualifications
• 5+ years of experience in product management, system design, live operations or analytics; mobile free-to-play games experience required
• Proficient in data modeling; both predictive and prescriptive analytics
• Experience driving business performance metrics across cross-functional teams
• Translate design to business targets and goals
• Ability to influence with examples of data based decision making
• Data-driven mindset, critical thinking, attention to detail, collaborative, and adaptability
• Must have the passion to self-motivate, the guile to sell your ideas and influence other stakeholders, and the drive to execute those ideas cross-functionally
• Must love creating fun, compelling and engaging user experiences
• Demonstrates scientific method aptitude of testing qualitative hypothesis with quantitative data
• Passion for dissecting and analyzing games, systems and features, and core game loops
• Relentless curiosity to understand the market movers and shakers
• Ability to meet (via Zoom) with international teams in SEA a plus
• Experience managing and/or deep understanding of Sports games or character collector games a plus
• BA/BS, quantitative or technical degree (math, economics, data science, engineering, or finance), or MBA a plus.

Ceci ne s'applique pas au Québec.

COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Pay offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES
• California (depending on location e.g. Los Angeles vs. Sacramento):
º $161,100 - $239,700 USD Annually
• New York (depending on location e.g. Manhattan vs. Buffalo):
º $142,900 - $239,700 USD Annually
• Jersey City, NJ :
º $187,400 - $239,700 USD Annually
• Colorado (depending on location e.g. Denver vs. Colorado Springs):
º $153,100 - $206,200 USD Annually
• Washington (depending on location e.g. Seattle vs. Spokane):
º $142,900 - $230,000 USD Annually
• British Columbia (depending on location e.g. Vancouver vs. Victoria):
º $126,000 - $176,300 CAN Annually

Base salary is just one part of the overall compensation at EA. In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity. For British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

Jobcode: Reference SBJ-gw03wn-3-16-50-240-42 in your application.

Salary Details
Salary Range: $161,100 to $239,700 Per Year ($ USD)
Company Profile
Electronic Arts

Electronic Arts Inc. is a global leader in digital interactive entertainment. EA develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers.