Job Description
Senior Build and Release Engineer (Apex Legends)
We're looking for a highly skilled Senior Build & Release Engineer who will embrace our culture and share their hard earned expertise to make and deliver builds to internal and external parties, and ensure that releases go smoothly.
We're picturing someone who is experienced in game development, passionate about the build process, has a strong working knowledge of build pipelines, and is eager to help our teams hit their development goals. If this sounds like you, we look forward to seeing your resume!
What you'll do…
• Assist with development and orchestration of deployment workflows as well as performing deployments.
• Develop and improve the technical build pipeline in C# and Groovy that automates and drives the build system and other related tooling
• Work as a technical liaison with development teams to address build issues and improvements.
• Collaborate across domain teams and QA on releases/updates and patches
• Help support our integration process, emergent work and deployments
• Help establish and mentor the Build & Release team on the industry best practices in DevOps and CI through good coding practices and participating in code reviews
Ideally, you will have…
• 3+ years of build engineering, working with consoles and first parties in a AAA games studio
• Previous experience working with GAAS or regular title updates
• Programming experience in C#/Java/OOP
• Scripting and automation skills in one or more of Groovy, Python, bash, or similar.
• Experience with automated build systems such as Jenkins, TeamCity or equivalent.
• Experience with Perforce or equivalent.
• Bachelor's degree in Computer Science or a related field, or equivalent experience.
Other qualities we look for…
• Experience with Ansible and VMWare/AWS
• Experience with ADX, telegraf/zabbix and Grafana
• Experience with JIRA or equivalent.
• Experience with Azure/AWS
• Must be self-driven and a team player with a solid work ethic.
• Passion for games.
• Excellent communication skills.
• Experience working with next gen game consoles
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COMPENSATION AND BENEFITS
The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the range and benefits for your specific location.
EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Pay offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.
BASE SALARY RANGES
• California (depending on location e.g. Los Angeles vs. Sacramento):
º $161,100 - $239,700 USD Annually
Base salary is just one part of the overall compensation at EA. In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity. For British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity. '
Jobcode: Reference SBJ-rjo0z2-3-145-179-1-42 in your application.