Unannounced Project Rendering Software Engineer
Electronic Arts
Seoul, 대한민국
EA Korea Studio
We are EA's game development studio based in Seoul, known for the FIFA Online series, a AAA sports game, as well as Need for Speed Online and MLB Online. Going beyond localizing global-scale games, we are on our journey to become an all-round game developer and lead a new trend in the gaming industry. Our mission is to inspire the world to Play!
EA Korea Studio, armed with its unparalleled development capability for authentic graphic and diverse content that reflects lifelike football experience, is a large development organization in which Game Designers, Artists, Software Engineers, Development Directors, and Producers work together throughout the entire game development process, from production to live service.
EA Korea Studio follows EA's global systematic and documented development process throughout the whole production process, from development planning to game design confirmation, visual direction setting and implementation to QA. At the same time, EA Korea Studio makes improvements based on the feedback from those who participate in the development process by streamlining our processes and pursuing optimization.
• You will be reporting to the Line producer.
Responsibilities
• You will lead internal communication for the game development
• You will enhance productivity by managing planning, development processes, and communication methods
• You will identify and mitigate project risks
• You will set service planning goals with the Game Design Director, Art Director, and Producer
• You will ensure the service schedules and quality with the Game Design Director, Art Director, and Producer
• You will manage resources efficiently
• You will oversee people management for designers and artists in the team
Qualifications
• Experience in managing game or similar content development projects
• Handling Jira, Notion or comparable project management tools
• Strong logical thinking, analytical abilities, and problem-solving skills
• 5 years of relevant experience in the gaming/IT industry (project management, development/design/art, QA, operations)
You are good to have..
• Excellent report-writing skills
• Business-level English proficiency
• Degree related to game design, art, or UX practice
• 8 years of experience in software development management/lead roles (Project Manager, Program Manager, Producer, or equivalent)
• Experience of leading cross-functional teams or large-scale projects/services
• Resources and budgets management
• People management experience in a global IT company
Required Documents
※ If your application document exceeds 2MB, please upload it to Google Drive first, open it for all viewers, save the link in a notepad file, and then upload the file.
• Resume and CV in English
Hire Processes
• Application Review - Assignment - 3 Rounds of Interview (details subject to change)
Jobcode: Reference SBJ-g649j0-3-135-195-168-42 in your application.
We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.