Job Description
The Game Programming team work alongside designers, gameplay artists, final artists, animators, VFX artists, and SFX artists to create the gameplay code required to construct the game. The project you will be on will be a major IP based LEGO game built in Unreal.
On a daily basis, you may be expected to:
• Work with animators, artists, and designers to engineer reusable modular game systems that they can use to create fun content for the game.
• Work on the AI systems required to create fun enemy AI, Party AI, and Boss AI.
• Write fun player mechanics.
• Write reusable gameplay systems that will allow designers to populate open worlds.
• Write GUI systems.
• Implement achievements, trophies, and rich presence.
• Make the game FUN!
Your Role Accountabilities…
• Use C++ and the editor to achieve the above.
• Perform and take part in Swarm reviews.
• Write Unit Tests, Functional Tests, and Integration Tests to ensure functionality works as expected, continues to work as expected, has an efficient usable interface, and performs to the expected constraints.
• Write efficient, easy to use workflows.
• Work closely with world-class artists, animators, and designers; supporting their developing day-to-day needs for game-play technology and associated tools.
• Provide time estimates for complex programming tasks.
• Ability to work on assigned tasks generally without direct supervision.
• Mentor Junior and Mid-level Programmers.
• Analyse the design documents for risk and provide creative solutions.
Qualifications & Experience…
• Highly adept at programming gameplay and mechanics, with a clear understanding of what makes games 'feel' good.
• Highly adept in object-oriented C++ with very strong debugging and documentation skills.
• Strong 3D maths and physics skills.
• Experience in the games industry with multiple released titles.
• Strong understanding of systems optimisation.
Bonus Points
• Unreal experience on at least one released game.
• A good degree or post-graduate qualification, or relevant experience, in Computer Science or a related subject.
Hybrid Working - This role is advertised as a Hybrid work model, that combines remote and in-office work, following our current company policy and to be agreed with your Line Manager. Subject to any applicable laws, WBD / your Line Manager reserves the right to change this working agreement where this is essential to business needs and upon reasonable notice to you.
Championing Inclusion at WBD
Warner Bros. Discovery embraces the opportunity to build a workforce that reflects the diversity of our society and the world around us. Being an equal opportunity employer means that we take seriously our responsibility to consider qualified candidates on the basis of merit, regardless of sex, gender identity, ethnicity, age, sexual orientation, religion or belief, marital status, pregnancy, parenthood, disability or any other category protected by law.
If you're a qualified candidate with a disability and you require adjustments or accommodations during the job application and/or recruitment process, please visit our accessibility page for instructions to submit your request.
Jobcode: Reference SBJ-gkj5qk-3-147-74-147-42 in your application.