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Full Time Job

Game Programmer

Warner Bros. Discovery

Knutsford, United Kingdom 10-07-2024
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  • Paid
  • Full Time
Job Description
The Game Programming team work alongside designers, gameplay artists, final artists, animators, VFX artists, and SFX artists to create the gameplay code required to construct the game. Upon joining, you will be assigned to a senior programmer on a team who will act as a mentor, guiding you through our code base and getting you up to speed. The project you will be on will be a major IP based LEGO game built in Unreal.
On a daily basis, you may be expected to:
• Work with animators, artists, and designers to engineer reusable modular game systems that they can use to create fun content for the game.
• Work on the AI systems required to create fun enemy AI, Party AI, and Boss AI.
• Write fun player mechanics.
• Write reusable gameplay systems that will allow designers to populate open worlds.
• Write GUI systems.
• Implement achievements, trophies, and rich presence.
• Make the game FUN!

Your Role Accountabilities…
• Use C++ and the editor to achieve the above.
• Perform and take part in Swarm reviews.
• Write Unit Tests, Functional Tests, and Integration Tests to ensure functionality works as expected, continues to work as expected, has an efficient usable interface, and performs to the expected constraints.
• Write efficient, easy to use workflows.
• Work closely with world-class artists, animators, and designers; supporting their developing day-to-day needs for game-play technology and associated tools.
• Provide time estimates for complex programming tasks.
• Ability to work on assigned tasks generally without direct supervision.
• Mentor Junior Programmers.
• Analyse the design documents for risk and provide creative solutions.

Qualifications & Experience…
• Demonstrably strong talent for programming gameplay and mechanics, with a clear understanding of what makes games 'feel' good.
• Fluent in object-oriented C++ with strong debugging and documentation skills.
• Strong 3D maths and physics skills.
• Demonstrable experience in the games industry.

Bonus Points
• Unreal experience on at least one released game.
• A good degree or post-graduate qualification, or relevant experience, in Computer Science or a related subject.
Onsite Working - This role is advertised as Onsite, meaning all working hours and days (regardless of shift pattern) will be carried out at the place of work. Subject to any applicable laws, WBD / your Line Manager reserves the right to change this working agreement, where this is essential to business needs and upon reasonable notice to you.

Championing Inclusion at WBD
Warner Bros. Discovery embraces the opportunity to build a workforce that reflects the diversity of our society and the world around us. Being an equal opportunity employer means that we take seriously our responsibility to consider qualified candidates on the basis of merit, regardless of sex, gender identity, ethnicity, age, sexual orientation, religion or belief, marital status, pregnancy, parenthood, disability or any other category protected by law.

Jobcode: Reference SBJ-gp6910-18-116-14-12-42 in your application.