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Full Time Job

Technical Artist

Ubisoft

Saguenay, QC 04-11-2024
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  • Paid
  • Full Time
Job Description
Ubisoft Saguenay is a multidisciplinary team that has been shaping the video game industry since 2018. At the studio, you will discover an innovative, dynamic, and creatively rich world. A unique environment that offers constant career advancement, a welcoming learning environment, competitive compensation packages, and most importantly, equal opportunity. Joining Ubisoft Saguenay means playing a key role in the development of world-class games in collaboration with other Ubisoft studios. We are looking for passionate creators who want to create exceptional games and provide memorable experiences for our players.

Job Description

As a Technical Artist (Environment) you are responsible for many technical aspects related to the overall graphics of the environments (level art, modeling, textures, integration, etc.) In addition to in-depth artistic knowledge, he/she must also possess very strong technical skills.

Working in collaboration with other members of a multidisciplinary team, the technical environment artist is responsible for many of the complex technical aspects related to the graphic elements that make up the levels. Acting as a reference within his/her team, he/she helps, trains and advises peers, while developing production pipelines and best practices.

What you'll do
• Master the graphic aspects of the engine used to create levels, and become a reference in the field;
• Help and support the artistic and technical departments in their development choices, both in terms of quality and performance;
• Use and implement the best tools and work methods to improve productivity and respect for constraints;
• Provide training sessions so that all members of the graphics team are able to use production tools and methods properly;
• Develop, integrate, validate and optimize graphic data in the engine;
• Participate in reviews;
• Solve complex graphic problems according to their priority, and support other artists in finding solutions to their issues;
• Perform all other related tasks.

Qualifications

What you bring to the team
• Degree in game-oriented modeling or other equivalent training;
• Experience as a modeler, level artist, special effects artist, lighting artist or character modeler in video games;
• Excellent technical skills;
• Good organizational skills;
• Strong artistic sense and attention to detail;
• Creative and efficient;
• Team player;
• Autonomous and proactive.

What to send our way
• Your CV highlighting your education, experience, skills and, if applicable, your delivered games.

Jobcode: Reference SBJ-gwwoxj-3-128-199-162-42 in your application.

Company Profile
Ubisoft

Ubisoft’s worldwide network of video game development studios and business offices work hand-in-hand each day to deliver rich and innovative gaming experiences that reflect the creativity and diversity of their teams