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Full Time Job

Team Lead

Ubisoft

Toronto, ON 07-17-2024
 
  • Paid
  • Full Time
  • Senior (5-10 years) Experience
Job Description
Team Lead (Character Modelling)

As a Lead Character Modeller at Ubi Toronto, you'll guide the creation of the characters players will interact and connect with. You'll oversee and support a talented team of character modellers in transforming concept designs into the defining people, creatures, and animals that live within our worlds.

You're a well-rounded team ambassador: an expert communicator, collaboration encourager, and not to mention a skilled artist. You understand the character creation process along with its (at times, many) technical and artistic constraints. You're able to step in to coach your team, find solutions to setbacks, and deliver feedback with confidence.

What you'll do
• Collaborate with other art leads and the art director to discuss and develop the game vision.
• Coordinate and motivate character modellers as they develop and polish their character art throughout the 3D pipeline.
• Organize and run regular team meetings to assign tasks, establish priorities, discuss progress, etc.
• Balance artistic aspects with technical constraints, maintaining quality and performance standards (poly count, memory, etc.).
• Review integrated work, ensuring it's aligned with the artistic direction and can animate well.
• Provide mentorship and constructive feedback to develop a consistent, quality visual style.
• Stay up to date on best practices to keep up with the industry.
• Participate in recruitment to build and grow your character modelling team.

Qualifications

What you bring
• A college diploma in 3D Modelling, Fine Art, or equivalent (undergraduate degree an asset)
• At least 5 years of experience in modelling, texturing, or other relevant experience (leadership an asset)
• Knowledge of 2D art tools (e.g. Photoshop) and 3D software (3DS Max, Maya, Substance Painter, Marvelous Designer, and ZBrush) *
• Solid understanding of topology, materials, textures, proportion, and anatomy + animation and game limitations
• Excellent mentorship, communication, organization, time management, interpersonal, and presentation skills
• Flexibility and a whole lot of resourcefulness
• A highly collaborative, creative, and empathetic spirit
• A super sharp, trained eye for detail
* Knowledge of project management software (e.g. Jira), 3D scanning, and optimization techniques = very nice to have

What to send our way
• Your CV highlighting your education, experience, skills, and any games shipped
• A portfolio of your best 3D work (attach images or send us a link to your personal website or online portfolio)

Real live people from our team will review your application. In this case, it's our talent acquisition specialists Yara & Nicole. As they learn more about you through your profile, get to know them through the videos below.

Jobcode: Reference SBJ-g427xz-3-142-134-210-42 in your application.

Company Profile
Ubisoft

Ubisoft’s worldwide network of video game development studios and business offices work hand-in-hand each day to deliver rich and innovative gaming experiences that reflect the creativity and diversity of their teams