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Full Time Job

Team Lead - Character Modelling

Ubisoft

Toronto, ON 2 days ago
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  • Paid
  • Full Time
Job Description
As a Lead Character Modeller at Ubi Toronto, you'll guide the creation of the characters players will interact and connect with. You'll oversee and support a talented team of character modellers in transforming concept designs into the defining people, creatures, and animals that live within our worlds.
You're a swell-rounded team ambassador: an expert communicator, collaboration encourager, and a mentor who drives their team forward. You understand the character creation process along with its (at times, many) technical and artistic constraints. You're able to step in to coach your team, find solutions to setbacks, and deliver feedback with confidence.
What you'll do
While another lead will focus primarily on the artistic side, you will take the lead on the more managerial and technical aspects of character creation, ensuring a balance between creativity and technical execution.
• Collaborate with other art leads and the art director to discuss and develop the game vision.
• Coordinate and motivate character modellers as they develop and polish their character art throughout the 3D pipeline.
• Organize and run regular team meetings to assign tasks, establish priorities, discuss progress, etc.
• Balance artistic aspects with technical constraints, maintaining quality and performance standards (poly count, memory, etc.).
• Review integrated work, ensuring it's aligned with the artistic direction and can animate well.
• Provide mentorship and constructive feedback to develop a consistent, quality visual style.
• Stay up to date on best practices to keep up with the industry.
• Participate in recruitment to build and grow your character modelling team.
Qualifications
What you bring
• Proven experience as a Team Lead or Manager in modelling, texturing, or character creation, with a passion for guiding and developing teams to achieve their best work.
• Strong proficiency in project management tools (e.g., Jira) and Excel to help streamline processes, track progress, and stay organized.
• Knowledge of 3D software (3DS Max, Houdini, Maya, Substance Painter, Marvelous Designer, and ZBrush) and 2D art tools (e.g. Photoshop).
• Knowledge of blendshapes, 3D scanning, and optimization techniques.
• Solid understanding of topology, materials, textures, proportion, and anatomy + animation and game limitations
• Excellent mentorship, communication, organization, time management, interpersonal, and presentation skills
• Flexibility and a whole lot of resourcefulness.
• A highly collaborative, creative, and empathetic spirit .
• A super sharp, trained eye for detail.
What to send our way
• Your CV highlighting your education, experience, skills, and any games shipped
• A portfolio of your best 3D realistic character work

Jobcode: Reference SBJ-12v7xy-18-119-140-150-42 in your application.

Company Profile
Ubisoft

Ubisoft’s worldwide network of video game development studios and business offices work hand-in-hand each day to deliver rich and innovative gaming experiences that reflect the creativity and diversity of their teams