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Full Time Job

Senior Animator 3D

Ubisoft

Paris, France 02-11-2025
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  • Paid
  • Full Time
Job Description
Senior Animator 3D (W/M/NB)

Ubisoft's 21,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players' lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassin's Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves. If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.

Job Description

Ubisoft's pioneering studio, Paris studio was responsible for the publisher's first successes following its creation in 1992. Today, it is at the helm of such must-have licenses as Just Dance, Ghost Recon and Mario + The Rabbids. Ubisoft Paris has also built a solid reputation as a partner of choice in cross-studio collaborations such as Watch Dogs, Skull & Bones, Beyond Good & Evil 2 and Star Wars. Building on this experience, the studio continues to push the boundaries of creativity by working on some very promising yet unannounced projects.

With 750 talents of 35 nationalities, Ubisoft Paris is today the largest studio in France and one of the most experienced in the industry. Young talents can benefit from the strong presence of senior profiles in the creative, technical or artistic fields. Everyone is driven by the same passion: to push the limits of what is possible and to offer new experiences to our players.

Within the animation team of a realistic AAA game and under the responsibility of the Lead Animator, you will be in charge of making animation scenes for narrative elements.

As a Senior Animator (W/M/NB), your missions will be the following:
• Imagine, prototype and produce keyframe animations;
• Receive and edit motion captures while managing real time constraints;
• Closely to the realization team, create narrative moments and in-game scenes by working on rhythm and character animation;
• Cutting and integrating animations into our proprietary game engine;
• Be a reference on your animations for all the project's departments in order to meet the objectives of quality and consistency of the animations;
• Participate in the optimisation and development of the production process and animation techniques.

Qualifications
• Excellent knowledge of real-time animation systems and video games and/or pipeline development;
• Excellent knowledge of Motion Builder and/or Maya, and knowledge of Motion Capture Body;
• Knowledge of Facial animation is a plus;
• Experience in cinematic animation would also be a plus;
• Strong communication, and ability to work in a team and take on challenges;
• Fluent English essential to successfully complete your missions.

Jobcode: Reference SBJ-d90x9m-13-59-77-83-42 in your application.

Company Profile
Ubisoft

Ubisoft’s worldwide network of video game development studios and business offices work hand-in-hand each day to deliver rich and innovative gaming experiences that reflect the creativity and diversity of their teams