Job Description
Ubisoft's 19,000 professionals, working across more than 30 locations around the world, are bound by a common mission to enrich players' lives with original and memorable gaming experiences. Their dedication and talent have brought to life many acclaimed franchises such as Assassin's Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. Ubisoft is an equal opportunity company that believes diverse backgrounds and perspectives are key to creating worlds where both players and community can thrive and express themselves. With our Ubisoft Corporate Social Responsibility team, we work with and for our players, helping to create original and memorable gaming experiences that go beyond entertainment to enrich lives. Beside this, at Ubisoft, we are committed to making our own active contribution to a better environment through green initiatives and global carbon neutrality. If you are excited about solving game-changing challenges, cutting-edge technologies, pushing the boundaries of entertainment and Play Green, we invite you to join our journey and help us create the unknown.
Read more about our commitment to social impact here.
Job Description
As a 3D Graphics programmer you will work on rendering tech that drives Ubisoft's graphics engines.
Qualifications
Responsibilities:
• Design, implement, upgrade and maintain run-time rendering and graphics pipeline code for our games;
• Own, upgrade and maintain our rendering tools, pipeline and related code in our proprietary game engine;
• Write clear, maintainable, portable, C++ code;
• Profile game performance to assess and find rendering bottlenecks and improve overall performance;
• Work together with other international Ubisoft studios;
• Collaborate with GPU and console vendors.
Requirements:
• Strong knowledge of at least one graphics API (DiretX11-12/Vulkan/OpenGL4+, etc);
• Knowledge of modern rendering techniques;
• Advanced level of C++ and OOP/OOD;
• Experience with multithreading and memory management;
• Strong knowledge of 3D math;
• Understanding of GPU architecture and CPU/GPU communication;
• Intermediate level of English.
Desirable(optional):
• Pet projects;
• Experience with various game engines;
• Shipped game project.
Jobcode: Reference SBJ-gx01p1-18-116-88-103-42 in your application.