Job Description
Generalist (Lighting Focus)
We are seeking a talented and versatile Generalist Artist with a strong focus on lighting to join our team. The ideal candidate will have experience in visual effects production, with proficiency in 3ds Max and a bonus if experienced with Houdini. Knowledge of VRay as a render engine is highly desirable. If you have a passion for lighting, environments and working with shaders, we want to hear from you.
Key Responsibilities
• Collaborate with the creative team to understand project requirements and artistic vision
• Create and implement high-quality lighting setups that enhance the mood, atmosphere, and realism of CG scenes
• Solid understanding of lighting principles, color theory, and composition
• Work with 3D assets, textures, and shaders to achieve realistic and visually compelling lighting effects
• Optimize lighting setups for rendering efficiency without compromising quality
• Maintain consistency in lighting quality and style across shots and sequences
• Work closely with other artists to integrate CG elements seamlessly into live-action footage
• Troubleshoot and problem-solve lighting issues to achieve desired visual effects
Qualifications
• Minimum 2 years of experience in the VFX industry
• Proficiency in 3ds Max, with a strong understanding of lighting principles and techniques
• Familiarity with compositing software such as Nuke is highly desirable
• Strong understanding of CG environments and shaders
• Excellent communication and teamwork skills
• Ability to work efficiently under tight deadlines without compromising quality
• Knowledge of Houdini is a plus
• Experience with VRay as a render engine
저희 팀과 함께할 재능 있고 다재다능한 제널리스트, 특히 라이팅 작업에 열정을 가지신 아티스트를 찾고 있습니다. VFX 제작 경험이 있으며, 3ds Max에 능숙하고 Houdini 경험이 필요하며, VRay 렌더 엔진에 대한 지식이 있으면 큰 강점이 될 것입니다.
담당업무
• 크리에이티브 팀과 협업하여 프로젝트 요구 사항 및 아트 방향을 이해하고 반영
• CG 씬의 분위기, 감성, 사실감을 향상시키는 고품질의 라이팅 세팅을 제작 및 구현
• 라이팅 원리, 색채 이론, 구도에 대한 탄탄한 이해
• 3D 에셋, 텍스처, 쉐이더를 활용하여 사실적이고 매력적인 라이팅 효과를 구현
• 렌더링 효율성을 최적화하면서도 퀄리티 유지
• 샷 및 시퀀스 전반에서 일관된 라이팅 퀄리티 및 스타일 유지
• 다른 아티스트들과 긴밀히 협력하여 CG 요소를 실사 영상과 자연스럽게 합성
• 원하는 비주얼 효과를 달성하기 위해 라이팅 관련 문제 해결 및. 최적화
자격
• VFX 업계에서 최소 2년 이상의 경험 보유
• 3ds Max에 능숙하며 라이팅 원리 및 기법에 대한 깊은 이해
• Nuke와 같은 합성 소프트웨어 사용 경험이 있으면 우대
• CG 환경 및 쉐이더에 대한 높은 이해도
• 원활한 커뮤니케이션 능력 및 팀워크
• 빠듯한 마감 일정 속에서도 퀄리티를 유지하며 효율적으로 작업할 수 있는 능력
• Houdini 사용 경험 보유자 우대V
• Ray 렌더 엔진 사용 경험 보유자 우대
$0 - $0 a year
About Us
Scanline VFX is an award-winning leader in the visual effects industry with 7 studios worldwide, including London, Los Angeles, Montreal, Munich (will cease to operate by year's end), Seoul, and Vancouver. Since our beginning in 1989, we strive to set the highest standard of quality in everything we do. Through innovation, we generate solutions for our clients and raise the bar - both within our workplace and throughout our industry.
We look for explorers, people who are willing to go to new places and are open to testing, learning and iterating as they go. We believe great ideas come from everyone, so we actively encourage team members to ask questions and present their ideas.
Eyeline Studios
Eyeline Studios, our virtual production division, is rethinking the future of real-time filmmaking by providing content creators with unmatched flexibility. Learn more.
Powered by Netflix
Netflix's investment in our pipeline, infrastructure, and workforce allows us to continue to push the boundaries of what is possible in visual effects. In addition to working on projects for Netflix, we continue to work with a variety of long-standing and new clients.
Come as you are
We are committed to ensuring fair and equal treatment of your application. When you apply for a role with us, you will receive consideration based solely on your qualifications.
We will only consider applicants based in British Columbia, or those willing to relocate.
Jobcode: Reference SBJ-rzxy62-18-117-216-191-42 in your application.