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Full Time Job

Staff Software Engineer, Full-Stack - 2Xko

Riot Games

Los Angeles, CA 10-16-2024
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  • Paid
  • Full Time
  • Senior (5-10 years) Experience
Job Description
Riot Engineers bring deep knowledge to specific technical areas, but also work in broader domains across team and disciplinary boundaries. As a Software Engineer III, you'll have a large impact on the developers around you: driving product definition, providing technical direction and mentorship, and influencing cross-team objectives.
2XKO is Riot's take on a 2v2 team-based fighting game (for more info on 2XKO click here!). As a Software Engineer III, you will focus on both implementation and technical leadership. You will work across teams to ensure that we have solid technical foundations for a launch at scale. The ideal candidate will be experienced with both UI and backend services. This role reports to the Manager of Software Engineering for the team.

Responsibilities:
• Identify, prioritize, and implement player facing experiences on a new title
• Build features in Unreal Engine from UI to the client systems
• Build and support live services for the game
• Utilize internal and external cloud technologies and services
• Drive and contribute to architecture requirements, technical design, and implementation for relevant systems
• Help shape the technical direction and standards for the team
• Mentor more junior engineers on the team
• Collaborate effectively with art, design, and other disciplines within game development
Required Qualifications:
• 6+ years of experience building interactive UIs and the client and backend systems that support them
• Experience developing large systems from scratch, including gathering requirements and designing scalable, production-ready architecture
• BS in Computer Science, or proven understanding of Computer Science fundamentals
• Strong ability to collaborate with teammates across multiple disciplines
• Product sense, pragmatism, and player empathy in making tech decisions
Desired Qualifications:
• Experience working on a global scale online game
• Experience using Unreal Engine 4 or 5
• Experience shipping Golang, C#, C++ code in production environments
For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!

• (Los Angeles Only) Base salary range between $192,500.00 - $269,400.00 USD + incentive compensation + equity + 401K with company match + medical, dental, vision, and life insurance + short and long-term disability + open PTO.
• (Redwood City only) Base salary range between $206,700.00 - $289,600.00 USD + incentive compensation + equity + 401K with company match + medical, dental, vision, and life insurance + short and long-term disability + open PTO.

Jobcode: Reference SBJ-gp9kpe-18-188-181-58-42 in your application.

Salary Details
Salary Range: $183,300 to $256,600 Per Year ($ USD)
Company Profile
Riot Games

Riot Games was founded in 2006 to develop, publish, and support the most player-focused games in the world. In 2009, we released our debut title, League of Legends, to worldwide acclaim. League has gone on to be the most-played PC game in the world and a key driver of the explosive growth of esports.