Job Description
Riot engineers bring deep knowledge of specific technical areas but also value the opportunity to work in a variety of broader domains. You'll work with both new and current technologies, creating innovative solutions to overcome high-volume obstacles and to deliver player value.
As a Senior Software Engineer on the Core Tech team within Teamfight Tactics, you will work on a multi-disciplinary team with artists, designers, and other disciplines to create and support many facets of the game with a focus on the mobile skus. You will be accountable for working on systems to support building new game features and sku-specific needs. You will report to the Senior Engineering Manager responsible for the Core Tech team.
Responsibilities:
• Work with multi-disciplinary partners to ensure we're delivering awesome features to excite our players
• Influence software engineering best practices within the team, including design reviews, coding standards, code reviews, tools improvements, source control management, and test/build/deploy processes
• Develop sustainable solutions, improving the code and leaving it better than you found it
• Be on rotational on-call for live product support and operational assessment
• Work collaboratively with non technical customers to accomplish deliverables
• Mentor junior engineers to develop technically sound features and foster a creative atmosphere in which all disciplines can shine
Required Qualifications:
• 3+ years mobile or games industry engineering experience
• 2+ years development experience with native code on iOS and/or Android
• Expertise in C++ for a mobile environment
• Ability to be highly collaborative in a team environment split across time zones
• Familiarity with iterative development methodologies like Scrum, Agile or equivalent experience
• Experience implementing software engineering best practices within your team, including design reviews, coding standards, code reviews, tools improvements, source control management, build processes, and testing
Desired Qualifications:
• Experience writing or extending C++ game frameworks
• Familiarity with game engine tools, workflows & content pipelines
For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about players' experiences, this could be your role!
• (Los Angeles Only) Base salary range between $161,500.00 - $227,000.00 USD + incentive compensation + equity + 401K with company match + medical, dental, vision, and life insurance + short and long-term disability + open PTO.
• (Mercer Island only) Base salary range between $161,500.00 - $227,000.00 USD + incentive compensation + equity + 401K with company match + medical, dental, vision, and life insurance + short and long-term disability + open PTO.
Jobcode: Reference SBJ-rzxq77-18-224-62-168-42 in your application.