Job Description
Manager, Software Engineering - Unreal Ecosystem (UnEco)
Riot engineers combine deep expertise in specific technical areas with a passion for exploring broader domains. As an Engineering Manager, you'll lead by example-driving software excellence, advocating for best practices, and ensuring the best outcomes for both developers and players. Beyond technical leadership, you'll mentor and support your team, fostering growth, accountability, and high performance.
As a Manager, Software Engineering on the Unreal Ecosystem's Release and Support team, you will shape how we deliver artifacts to game teams and ensure their success within the ecosystem. The Unreal Ecosystem (UnEco) team collaborates with partners across Riot, all contributing to a stronger, more efficient Unreal development environment. You'll navigate diverse technical challenges, ramping up quickly on new topics and solving complex problems in ways that empower both developers and, ultimately, our players.
Responsibilities:
• Manage a group of 4-7 software engineers, coaching them, holding them accountable to best practices and their growth plan
• Partner with discipline and product leadership to develop strategies for improving team health and effectiveness
• Be accountable for the delivery of the Unreal Ecosystem to its various stakeholders
• Build healthy relationships with other engineering teams at Riot to foster cross-team collaboration
• Mentor engineers in best practices for the current product phase
• Champion your sourcing and hiring processes to identify and hire engineers
Required Qualifications:
• 7+ years professional experience as a software engineer working in a game development team
• 3+ years as an Engineering Manager leading engineers
• 3+ year(s) as a tech lead guiding the direction and implementation of a game
• Experience recruiting candidates and growing an engineering team
• Experience participating in technical discussions such as technical design reviews and code reviews
Desired Qualifications:
• Experience with game engines (ex. Unity, Unreal Engine)
• Experience shipping software to customers
• Experience with automation
For this role, you'll find success through craft expertise, a collaborative spirit, and decision-making that prioritizes the delight of players. We will be looking at your past studies, experience, and your personal relationship with games. If you embody player empathy and care about the experiences of players, this could be the role for you!
• (Los Angeles Only) Base salary range between $192,500.00 - $269,400.00 USD + incentive compensation + equity + 401K with company match + medical, dental, vision, and life insurance + short and long-term disability + open PTO.
Jobcode: Reference SBJ-rok66p-52-14-123-251-42 in your application.