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Full Time Job

Senior AI Designer - Tom Clancy's The Division 3

Massive Entertainment

Malmö, Sweden 1 day ago
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  • Paid
  • Full Time
  • Mid (2-5 years) Experience
Job Description

Massive Entertainment is a world-renowned AAA game development studio located in Malmö, Sweden, and a proud part of the Ubisoft family. Our diverse and talented team of over 750 professionals hails from more than 50 countries, all driven by a shared passion for crafting memorable gaming experiences.

At Massive, we are committed to pushing the boundaries of creativity and technology, currently leading projects such as Tom Clancy's The Division 3 while continuously working on our live games Avatar: Frontiers of Pandora, Star Wars Outlaws, and Tom Clancy's The Division 2.

We're also at the forefront of tech innovation, developing our proprietary Snowdrop engine, which powers many of Ubisoft's flagship titles, and contributing to Ubisoft Connect, Ubisoft's digital ecosystem and distribution platform. Join us, and you'll have the opportunity to do what you love while shaping the future of interactive entertainment.

Job Description

We are looking for an experienced AI Designer, to join one of Massive Entertainment's exciting IPs. In this role, you'll collaborate closely with design leads, directors, and multidisciplinary teams to deliver high-quality enemy NPCs that elevate a world-class combat experience.

What you'll do
• Working closely with design leads and combat designers to conceptualize and refine NPC archetypes aligned with the core combat loop vision
• Implementing and refining high-quality combat NPC behaviors using node graphs and behavior trees.
• Working directly in the Snowdrop game engine to script, tweak, and fine-tune NPCs, while contributing to the continuous improvement of NPC-related tools and workflows.
• Partnering with Tech, Art, and World teams to create combat NPCs that elevate the combat experience and to maximize their potential across all content.
• Collaborating with production and leads across disciplines to plan tasks, assess risks, and manage scope effectively.
• Continuously iterate on NPCs based on playtest feedback, in service of improving the overall combat experience.

Qualifications

What you'll bring
• Proven game development experience in the shooter genre, with a strong preference for 3rd-person shooters on shipped titles.
• Demonstrated expertise in designing humanoid enemy NPCs.
• Proficiency with node-based tools for game development.
• Extensive hands-on experience with behavior trees.
• Strong ability to collaborate effectively with multidisciplinary teams toward a shared vision or goal.
• Comprehensive understanding of iterative development processes and rapid prototyping methodologies.

Nice to have
• Strong familiarity with The Division games.
• Prior experience working on online games.
• Experience developing AI for open-world games.

Jobcode: Reference SBJ-roy8n4-18-119-110-17-42 in your application.

Company Profile
Massive Entertainment

Ubisoft’s worldwide network of video game development studios and business offices work hand-in-hand each day to deliver rich and innovative gaming experiences that reflect the creativity and diversity of their teams