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Full Time Job

Look Development Supervisor

Lucasfilm

Vancouver, BC 5 days ago
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  • Paid
  • Full Time
  • Senior (5-10 years) Experience
Job Description
Look Development Supervisor - Expression of Interest (Feature Animation & VFX)

This role is considered Hybrid, which means the employee will work 2-3 days onsite at a Company designated location and occasionally from home.

This posting is an opportunity to submit your resume for future consideration; this is not a role that is open at this time. We anticipate this role may be open in the future, but we are not actively hiring for the position. If you would like to be considered for this potential role, please submit your resume. If the role becomes available, you may receive an email or call from a recruiter.

Position Summary

Look Development Supervisors work as hands-on collaborators with the VFX Supervisor, CG Supervisor and other department Supervisors to ensure high-quality look development and shading is produced, while supporting the creative vision of the director.
At ILM, we believe a good idea is a good idea, regardless of where it comes from! Do you thrive in a creative environment? Do you enjoy sharing knowledge and learning from others? If you love art, technology, and movies, then this might be the role you're looking for!
ILM strives to be an inclusive environment, and the Look Development team embraces promising individuals with a variety backgrounds and experiences.

What You'll Do
Design and create the lighting and the look of computer generated objects and scenes
Works closely with other department Supervisors and CG Supervisors to determine the best approach to solving CG challenges and developing the final look
In conjunction with the CG Supervisor, participate in the bidding process for new work on the show
Work with CG Supervisor, Production Manager and Producers in crewing assignments to ensure the portfolio of work on shows and strategic projects is accomplished efficiently and to a high standard
Work with the VFX and CG Supervisor to provide artistic and technical notes and direction to the team
Create & maintain shading templates, and custom hero materials and shading networks, with proficiency
Deep understanding of physically based rendering and shader models
Ability to build and maintain complex shading networks with artist usability and user-interface support in mind
Stay on top of pipeline iterations and improvements, make recommendations, and set priorities for show Pipeline TD
Learn/develop new techniques quickly, and debug complicated problems
Set a standard for all Technical Directors by continually improving the speed, quality of our work and adaptability.
Proficiency in setting up custom light rigs and processing photogrammetry data, such as clear angle data, to create show-specific asset turntables that meet creative and technical requirements
Develop small scale, show specific tools

What We're Looking For
Proven leadership experience in VFX and/or Feature Animation on multiple projects. 8+ years of industry experience in Look Development in VFX and/or Feature Animation
Degree and/or professional training in Computer Graphics, with advanced work experience in VFX or Feature Animation
Demo reel required; please include a breakdown of responsibilities for each shot in the reel in the edge of the frame
Ability to work with competency, energy and enthusiasm within a team environment with minimal supervision
Exhibits excellent listening and communication skills, able to receive direction and criticism
Excellent presentation/communication skills in dailies/shot review by clearly and briefly outlining what has been accomplished by their crew
Engage in the creative process without ego, and accepts all final decisions with a positive and supportive attitude
Demonstrates an excellent aesthetic eye, anticipating potential problems and using knowledge of how to use the tools to achieve the desired look
Demonstrates superb problem-solving skills and takes the initiative to offer ideas and suggestions
Prioritizes tasks and manages time very well
Linux and scripting ability in Python
Advanced look development abilities
Proven ability to pick up new software AND proprietary pipelines
Knowledge of Katana and Renderman

The hiring range for this position in Vancouver is C$140,000 to C$179,200 per year based on a 40-hour work week. The amount of hours scheduled per week may vary based on business needs. The base pay actually offered will take into account internal equity and also may vary depending on the candidate's geographic region, job-related knowledge, skills, and experience among other factors. A full range of medical, financial, and/or other variable pay or benefits, may be offered dependent on the level and position offered.

This position is with ILM (Vancouver) Inc., which is part of a business we call Industrial Light & Magic.

Jobcode: Reference SBJ-r13joe-3-145-38-14-42 in your application.

Salary Details
Salary Range: $140,000 to $179,200 Per Year ($ USD)
Company Profile
Lucasfilm

Lucasfilm is among the world’s leading entertainment service companies, a pioneer in visual effects and sound across multiple mediums, and is home to the legendary Star Wars and Indiana Jones franchises.