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Full Time Job

Senior 3D Environment Generalist

Framestore

Melbourne, Australia 10-31-2024
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  • Paid
  • Full Time
  • Mid (2-5 years) Experience
Job Description
The Environment Generalist will be responsible for creating photo-real digital environments for high end visual effects shots through the use of 3D CGI techniques which include: modeling, procedural geometry and scene assemblies, texturing, shading and lookdev, lighting, rendering and matte painting.

Responsibilities:
• Creating photo-realistic digital matte paintings, textures and models or collaborating with specialists in those disciplines as required
• Assembling models, digital matte paintings, textures, projections and lights into a CG scene for rendering
• Troubleshooting technical issues with the CG scene and optimising the renders to work within the resources available
• Working with a shot Compositor to assemble renders and projections in a compositing application
• Working to develop the look of a shot, assets or sequence with the Visual Effects and CG Supervisors
• Lighting and scene assembly for other shots or assets as required, including characters and animation
• Identifying the best approach for matching the quality of the plate photography
• Communicating with production on a regular basis in regards to schedules and deadlines
• Working in partnership with other departments to ensure that shots are delivered to the highest possible standard

Qualifications: Degree / Diploma aligning to the position:
• 3-5 years full time work experience will substitute formal qualifications if none are available
• At least 4 years previous experience working in a film VFX pipeline
• 3D Generalist skills
• Strong knowledge of Photoshop, Nuke
• Strong knowledge of Maya, Houdini, ZBrush, Mari or other comparable DCC packages
• Modeling, UV layout and texturing skills
• Look development and Lighting with emphasis on environment scenes
• A strong understanding of the entire VFX process
• Good communication and organisational skills
• Creative problem solving abilities
• Excellent attention to detail
• Able to take direction well and work as part of a team
• Able to work well under pressure and meet deadlines while maintaining high quality results

Desirable Skills:
• Experience with a wide range of generalist software used to create digital environments and matte paintings
• Previous experience with 2.5 D workflow
• Artistic skills in digital matte painting
• Experience with volumetric rendering for clouds and atmosphere
• A traditional arts background with an emphasis on photo-realism and environments
• Previous experience working on a computer with the Linux operating system
• An understanding of cutting edge technology in the field such as photogrammetry and photo based 3D reconstruction

Jobcode: Reference SBJ-rjkqm2-18-119-29-246-42 in your application.