Job Description
Business address
745 Thurlow Street, Suite 2400,
Vancouver, BC V6E 0C5
Title of the position
Technical Audio Designer
Job duties
Job Description Summary:
As a member of the Epic Audio Team, you will use your technical and creative skills to their fullest, helping define the future of interactive audio technology.
Job Duties:
• Help to raise the quality level of audio in all Epic game titles and technologies.
• Engage with a world-class team to create amazing gaming experiences.
• Help empower our team by creating and contributing to extensible game audio implementations.
• Push the development of audio features and integration for future Unreal audio engine development.
• Operate computers, audio recording devices, microphones, and sound processing equipment to mix, combine and edit sound for interactive digital entertainment.
• Set up, prepare, operate, and adjust audio, recording, editing, and reproducing equipment to record, edit and reproduce sound input or feed of pre-recorded material from tapes, records, compact discs, digital audio devices, and input from live microphones, for films, videos, and interactive entertainment programs and recordings.
• May supervise and coordinate the work of other audio and technicians and contractors.
Terms of employment
Full-time, permanent
Language of work
English
Wage
Wage range: $140,000 - $170,000 CAD
No guaranteed bonuses or incremental raises
Benefits package offered including vacation days
Benefits provided includes:
• Life Insurance and Accidental Death and Dismemberment (AD&D)
• Dependent Life
• Optional Life Insurance
• Long Term Disability
• RRSP/DPSP
• Critical Illness Plan
• Medical Plan (Hospitalization)
• Medical Plan (Out of Province Travel Coverage)
• Medical Plan (Prescription)
• Telemedicine
• Medical Plan (Vision Care Services)
• Dental Coverage
• Mental Wellbeing & Coaching
• Employee and Family Assistance Program (EAP)
• Business Travel Insurance
• Provincial Plan Replacement (PPR)
• Global Giving Program, through Benevity
• Professional Development Reimbursement
Time Off
• Sick Days: 10 days/year
Vacation:
• 20 days per calendar year contractual vacation with rollover of any unused time off.
• In addition to your vacation, the company observes paid closures in the winter and/or summer, up to 20 days per year. These closures are discretionary.
• Epic will apply up to 5 of your contractual 20 vacation days toward one of these closures (starting with 2023 winter break).
• That leaves you with at least 15 days of vacation to schedule on your own each year in
• addition to the Global Vacations.
• Details in our Canada Vacation Policy
Holidays: Statutory public Holidays are recognized
• Sabbatical: Paid 4 weeks every 7 years
Location(s) of work (local area, city or town)
Vancouver Epic Studio location
May work from home from Vancouver, BC on ''as needed'' basis however Vancouver office will be primary worksite
Contact information, including telephone number, cell phone number, email address, fax number, or mailing address
Office address: 505 Burrard Street, Suite 710, Vancouver BC V7X 1M4
There is no office phone #; Point of contact should be:
Jenn Van Meter
Immigration Program Manager
Phone: 919-757-1354
Email: Jenn.VanMeter@EpicGames.com
Skills requirements (includes education and work experience)
Minimum Requirements:
• Must have owned (or heavily contributed to building) game audio system(s) via communication, iteration and feedback with Audio Designers (2 years)
• In-depth knowledge of Unreal Engine components: including but not limited to scripting, level editor, animation and Sequencer editors.
• Ability to effectively demonstrate game logic flow, systems design, and debugging strategies with audio and game teams; ability to effectively debug scripting logic issues. (2 years)
• Understanding of C++ programming and its role in Unreal Engine development, and game development methodologies such as the Actor+Component model, Singletons, and data driven design . (2+ years)
• Experience with programming/scripting basic game systems (audio or otherwise) (2+ years)
• Familiarity with fundamental audio concepts and digital signal processing, and experience creating audio assets using a DAW (Digital Audio Workstation). (2 years)
• At least 2 years in the video game industry, with knowledge and understanding of the video game development process via shipping at least one AAA game title
Does this position require any of the following experience? Yes
• Game releases: (does the role require experience on a certain # of commercially released video games or software)
• If so, specify number and type of game/software: 1+
• Game engine: Unreal Engine
• Programming languages: C++
• Tools: Visual Studio, Perforce
• Scripting: Blueprint
• Other skills or knowledge: Software debugging, cross team communication
• Other requirements (Please explain in detail ): Exposure to sound design assets within a DAW (Digital Audio Workstation)
Education Required:
• BA in audio, music, or game design
If all minimum requirements are met by the candidate, a technical audio test/exercise is required to be completed by an applicant after an initial-pre-screening test. Test results to be sent to Jenn.VanMeter@EpicGames.com
Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.
Jobcode: Reference SBJ-d5n100-3-133-158-178-42 in your application.