Tech Artist
Epic Games
Cary, NC
ART
What We Do
Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire.
What You'll Do
We are looking for a mid-level Tech Art Producer to join us on the Fortnite Tech Art production team. In this position, you will be responsible for handling and organizing 3D processes so that Artists can do what they do best. We are looking for individuals who excel in organization, have exceptional communication skills, and are comfortable managing the schedules of complex projects. The ideal candidates are passionate about working in games, have a strong understanding of dependency-driven production methodologies, a firm understanding of 3D art pipelines, and thrive in a fast-paced environment.
In this role, you will
• Own the Schedule - Partner with art discipline leads to help scope and schedule the desired work for the team. Build and maintain dependency-driven asset schedules to ensure the successful, on-time release of content that meets the Epic Art Quality bar
• Center of Communication - Facilitate constant communication with the art production teams, as well as cross-department production teams, while providing transparency on asset status, risks, and opportunities. Ensure stakeholders have proper visibility into development and are informed of any changes that may impact their teams
• Proactively Seek Resolution - Strong ability to identify problems and propose solutions for your team before they become roadblocks. Maintaining a finger on the pulse of dependency deliverables, tech initiatives, and the project's high-level needs. Own the outcome of your area, and never wait to see if someone else will clear your path
• Flexible Multitasker - Ability to handle multiple large production needs within your department or across small strike teams. An understanding of how to identify and break down prioritizations, and how to keep up strong communication via multiple outlets; such as email, Slack, meetings, and development roadmaps
• Facilitate Development Operations - Schedule team meetings and run dailies for art reviews and in-game content reviews, while providing actionable notes and follow-up to attendees
• Mentor and facilitate the growth of art production PAs
• JIRA task/bug entry, triage, and tracking for art teams
What we're looking for
• Previous experience working in a production role where you've managed art teams in the creation and delivery of high-quality art
• Deep understanding of dependency-driven pipelines, scheduling and asset tracking, and project management practices and tools
• Experience in an environment where you had to exhibit amazing problem-solving skills on the daily; viewing each new problem as an opportunity for success
• You're a self-starter who approaches challenges creatively and methodically, seeing them through to the final resolution
• You have the ability to communicate with varying levels of stakeholders within your immediate team, and throughout the company
• You have the capability to drive high velocity, high-impact development cycles; balancing out short-term needs and long-term vision
• You're comfortable being adept and effective in new situations within a highly dynamic, ever-changing environment
Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.
Jobcode: Reference SBJ-xkw3mo-3-136-17-154-42 in your application.
Founded in 1991, Epic Games is a leading interactive entertainment company and provider of 3D engine technology. Epic operates Fortnite, one of the world’s largest games with over 350 million accounts and 2.5 billion friend connections. Epic also develops Unreal Engine, which powers the world’s leading games and is also adopted across industries such as film and television, architecture, automotive, manufacturing, and simulation.