Job Description
ENGINEERING - UNREAL ENGINE
What We Do
Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of engineering experts are always innovating to improve the tools and technology that empower content developers worldwide.
What You'll Do
We're looking for a Software Programmer to help bridge Unreal Engine end users from various industries, locations, and levels of experience with Epic's development team. The ideal candidate is a C++ programmer with experience in real-time applications, who is customer-focused and has excellent communication skills.
In this role, you will
• Provide engineering consultation to Unreal Engine licensees as they navigate difficult problems
• Debug, review, and analyze a host of development issues from bugs to runtime performance challenges
• Work with customers and technical partners from multiple industries to ensure features meet their needs
• Write well-documented and optimized code for fixes and feature improvements
• Drive the creation and development of knowledge-sharing resources such as live presentations, whitepapers, tutorials, and articles
What we're looking for
• Professional experience with a AAA game engine, especially UE4 or UE5
• Excellent C++ skills with demonstrated experience in multi-threaded applications. Additional relevant languages a strong plus (C#, Java/Objective C)
• A strong foundation in computer science including real-time application development, 3D math, data structures, debugging and algorithms
• Experience profiling and optimizing CPU/GPU systems in one or more areas of game development or similar industry experience
• Strong written/verbal communication skills including the ability to give technical presentations to audiences with diverse technical backgrounds
• A creative problem solver with a passion for helping other developers work through tough challenges
• Self-motivated individual who will take ownership of Epic's technical relationship with developers and work proactively to reduce friction while improving processes
• Ability to efficiently handle multiple tasks by prioritizing and managing various responsibilities
• Specialty in one of the following areas of game development: rendering, runtime animation, physics, dedicated server, game framework or developer tools
Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.
Jobcode: Reference SBJ-rbk0wo-18-119-117-122-42 in your application.