Job Description
ART
What We Do
Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire.
What You'll Do
We are looking for a Senior UI Artist to join our Fortnite Battle Royale Quest team. In this job, you will bring ideas to life by creating high-fidelity mockups and prototypes. You will be responsible for implementation within the Unreal Editor using UMG, animations, material effects, etc. You will then work with game designers, product managers, UX designers, tech UI designers, and programmers to ship these features to millions of users.
In this role, you will
• Work collaboratively with UX Design, Tech UI Design, and Programming to create AAA-quality UI experiences
• Actively participate in the creation and implementation of design systems, game menus, HUD elements, Iconography, UI materials and shaders, UI animation, and motion design
• Contribute to shipping features on time and at high quality and collaborate with the greater UXUI Department to ensure consistency and quality is maintained across Fortnite as a product
• Execute at a high-quality bar, work autonomously, and tackle complex features and systems
• Work in Photoshop, Illustrator, and/or Figma to create concept UI art
• Bring art to life while improving the UX with visuals
• Create new material effects, implement basic logic in blueprints, and/or create 2D effects
What we're looking for
• You have 7+ years of experience working collaboratively to see complex UI features through to completion across multiple platforms (mobile, pc, consoles)
• You have 7+ years of experience working in Agile environments and on multi-disciplinary teams
• Excellent visual design skills
• You are skilled with Figma, Adobe Suite, or other comparable software
• A strong portfolio of work showcasing your skills and your process
• Experience with UI Art implementation, in Unreal Engine (UMG) or equivalent game engine
• Experience with building UI materials & shaders for game engines, or equivalent 3d packages and FX tools; motion design & UI animation, preferably for games or interaction design
• You have the ability to see features through to completion and rapidly modify work as information changes
• You have a passion for making and playing games and have a strong sense of player empathy
• You are a proactive individual who naturally leans into owning outcomes and are able to deal with ambiguity well and adapt to changes of plan quickly
Bonus Points:
• You have worked on or shipped 2+ AAA game titles
If you have a portfolio/reel/website you'd like to share, please hyperlink it to your resume, or submit it as an attachment with your application.
This role is open to multiple locations in North America (including WA).
Pay Transparency Information
The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren't limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic's generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs).
Washington Base Pay Range
$165,686 — $215,977 USD
Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.
Jobcode: Reference SBJ-gmb16x-3-15-203-0-42 in your application.