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Full Time Job

Senior Mobile Platform Engineer

Epic Games

Cary, NC 2 days ago
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  • Paid
  • Full Time
Job Description
ENGINEERING - UNREAL ENGINE

What We Do

Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of engineering experts are always innovating to improve the tools and technology that empower content developers worldwide.

What You'll Do

We are looking for a Platform Programmer passionate about creating world-class, industry leading game engine technologies, targeting iOS and iPadOS platforms. You'll work with the latest in Apple software and hardware offerings to design and implement platform APIs, guide cross-platform API development, and create robust platform toolchains as required by the demands of a variety of both gaming and non-gaming related projects. If you're an experienced engineer looking for an opportunity to grow and contribute to our engine and feature development across iOS/iPadOS platforms, we want to talk to you!

In this role, you will
• Implement and improve various low-level systems that interface with platform APIs, i.e. memory allocators (physical and virtual), file systems, and input systems
• Analyze and continuously strive to solve and optimize problems related to a modern game engine (load times, memory usage and platform specific performance issues)
• Make improvements to platform toolchains, i.e. compiler/linker support, deployment to device, SDK upgrades, platform specific data management tools, debugger integration, crash reporting, etc.
• Help us embrace, support, extend and enhance our engine for future hardware.
• Support external customers

What we're looking for
• Strong programming background and C++ knowledge, Objective-C is a plus.
• Experience with a broad range of engineering areas in large, multi-platform codebases
• Experience with low-level systems and platform APIs for and iOS
• Well-versed in software engineering principles, especially API and system design
• Familiarity with development and profiling tools, a plus if it's Apple specific tools (e.g. Instruments)
• Familiarity with an existing game engine with an understanding of engine and editor concepts required; Unreal Engine experience a plus

This role is open to multiple locations across the US (including CA & WA).

Pay Transparency Information

The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren't limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic's generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs).

California Base Pay Range

$193,888 — $284,369 USD

Washington Base Pay Range

$176,262 — $258,518 USD

Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.

Jobcode: Reference SBJ-d5q617-3-145-99-15-42 in your application.

Salary Details
Salary Range: $193,888 to $284,369 Per Year ($ USD)
Company Profile
Epic Games

Founded in 1991, Epic Games is a leading interactive entertainment company and provider of 3D engine technology. Epic operates Fortnite, one of the world’s largest games with over 350 million accounts and 2.5 billion friend connections. Epic also develops Unreal Engine, which powers the world’s leading games and is also adopted across industries such as film and television, architecture, automotive, manufacturing, and simulation.