Job Description
PROGRAMMING - GAMES
What We Do
Unreal projects have been leading the pack of real-time entertainment with our constantly growing team of programming experts. We're always improving on the tools and technology that empower content developers worldwide.
What You'll Do
As part of the performance and optimization team, you will innovate and push the limits to deliver the best experience possible for our players. You will problem-solve performance and stability issues and guide developers in creating new industry-leading features.
Most importantly, you'll work with a creative, energetic, and fun team to continue making Fortnite one of the most popular and engaging gaming experiences in the world!
In this role, you will
• Improve player experience by optimizing systems for CPU, GPU, and memory
• Monitor live client data, problem solving issues and make data analysis improvements along the way
• Deep-dive into technical challenges where you will help to drive the vision and solutions
• Act as a bridge and subject matter expert between game developers and engine technology
• Build tools and workflows to enable developer efficiency and autonomy
What we're looking for
• Excellent C++ skills and software programming principles
• Experience profiling and optimizing in one or more areas of game development
• Experience implementing and debugging large, robust systems on game or game engine technology
• Strong interpersonal and communication skills with demonstrated ability to communicate fluently in English
• Unreal Engine and console development experience preferred but not required
Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.
Jobcode: Reference SBJ-gqw5qm-3-141-201-95-42 in your application.