company_logo

Full Time Job

Lead Programmer - Fortnite Online

Epic Games

Vancouver, BC 7 days ago
Apply @ Employer
  • Paid
  • Full Time
  • Mid (2-5 years) Experience
Job Description
PROGRAMMING - EPIC GAMES SERVICES

What We Do

Driving the plug-in power behind Unreal Engine 5. We bridge connections for licensees and our own internal game teams to online services. This allows games like Fortnite to utilize a combination of platform online services as well as Epic's own online services to build cross-platform online features. Login, parties, voice chat, matchmaking, purchasing, cloud storage, and analytics are just a few examples of online features that our Online Game Services team helps games utilize.

What You'll Do

As a member of the Fortnite Online team, you can expect to contribute across a variety of online features that power Fortnite game modes such as Battle Royale, LEGO, Rocket Racing, and Disney experiences. You will also build tools and APIs for creators using the Unreal Engine Editor for Fortnite (UEFN). You will help improve the Unreal Engine by building new tools and APIs that will be utilized by AAA game developers. These systems are cross-platform, and you will be working with various hardware platforms, from desktop to all the consoles (Playstation / Xbox / Nintendo) to mobile. Your primary focus will be on the client and the dedicated server code, but you will partner closely with backend service teams as well as game teams, ensuring that the underlying systems that are built are full-featured, resilient, and secure.

In this role, you will
• Lead a team of 4-6 programmers working on cross-platform online features in Unreal Engine and Fortnite
• Scope and prioritize work in close collaboration with the team, making trade-offs when they're appropriate
• Work closely with other teams, often across different projects, along with their leads and production to align feature work to help deliver on projects successfully. Build strong relationships with adjacent teams
• Help guide technical designs and architect systems to power the Unreal Engine tools and APIs that make it easier for all developers to implement online features
• Research capabilities for new online functionality available on various platforms
• Support external Unreal Engine developers by answering their requests and questions about online systems
• Help provide clear samples and thorough documentation that showcase how to best use the online APIs and tools in the Unreal Engine

What we're looking for
• Excellent leadership skills, including mentoring your team, planning technical roadmaps, making trade-offs, and prioritization
• Experience implementing and debugging large, robust systems on game or game engine technology
• Unreal Engine and console development experience preferred but not required
• Strong C++ Fundamentals
• Strong interpersonal skills and the ability to work across teams to understand technical and non-technical needs from diverse stakeholders
• Focused on programming excellence and a passion for well designed and architected systems
• A desire and willingness to jump into the weeds and do programming work as needed to deliver strategic outcomes If this sounds exciting, we would love to talk to you

Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.

Jobcode: Reference SBJ-r045pm-3-145-34-201-42 in your application.

Company Profile
Epic Games

Founded in 1991, Epic Games is a leading interactive entertainment company and provider of 3D engine technology. Epic operates Fortnite, one of the world’s largest games with over 350 million accounts and 2.5 billion friend connections. Epic also develops Unreal Engine, which powers the world’s leading games and is also adopted across industries such as film and television, architecture, automotive, manufacturing, and simulation.