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Full Time Job

3D Artist

Epic Games

Islamabad, Pakistan 4 days ago
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  • Paid
  • Full Time
Job Description
ART
What We Do
Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire.
What You'll Do
You will be part of the exceptionally talented Megascans Development Art team. Your main responsibility is to transform raw scan data into high-quality, production-ready assets that meet the standards of our library FAB and tools like Unreal Engine. You will also be responsible for verifying the quality of assets produced by external partners before they are added to the FAB Library, and providing feedback to support their continuous improvement. This position is ideal for someone with a strong artistic eye, a solid technical understanding of photogrammetry workflows, and a genuine passion for creating realistic 3D environments.
In this role, you will
• Using a combination of 3D modeling, sculpting, and digital painting skills to process both 3D scanned assets and surface textures, following our photogrammetry pipeline and leveraging Quixel's proprietary tools
• Collaborating daily with the Team Lead and other artists to stay aligned on priorities, share feedback, and support the team wherever needed
• Providing ongoing feedback on the performance and usability of internal tools to help the Pipeline Development Team continuously improve workflows
• Participating in the creation of environment art and small scenes in Unreal Engine using processed assets and raw scan data to evaluate asset usability and realism in context
• Ensuring all assets meet our visual and technical quality standards, including proper scale, tiling, topology, and texture consistency
• Reviewing assets produced by partners, performing QA checks, and delivering clear, constructive feedback to help ensure consistent quality across external contributions
• Managing production deadlines and proactively communicating any blockers or concerns with the team
What we're looking for
• A self-motivated and dependable artist with experience in PBR workflows, general 3D graphics, and environment art
• Fully proficient in industry-standard 3D and 2D software, such as Blender, 3ds Max or Maya, ZBrush, Photoshop, Substance Painter, and Unreal Engine
• A natural problem-solver who's quick to adapt to new tools, feedback, or production needs
• Comfortable working on multiple projects simultaneously, with strong organizational and time management skills
• Known for having an exceptional eye for quality, especially when reviewing and giving feedback on assets delivered by external partners

Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.

Jobcode: Reference SBJ-23oxwy-3-144-136-254-42 in your application.

Company Profile
Epic Games

Founded in 1991, Epic Games is a leading interactive entertainment company and provider of 3D engine technology. Epic operates Fortnite, one of the world’s largest games with over 350 million accounts and 2.5 billion friend connections. Epic also develops Unreal Engine, which powers the world’s leading games and is also adopted across industries such as film and television, architecture, automotive, manufacturing, and simulation.