Job Description
Barnstorm VFX is seeking an experienced Animator to join our team.
Location: Vancouver and Montreal
The ideal candidate is experienced in Maya and Golaem.
Duties & Responsibilities
• Rigging of model assets ranging from mechanical props to organic digital doubles.
• Client-facing previz animation of cameras and placeholder assets for pre-production creative feedback.
• Final animation of model assets ranging from mechanical props to organic digital doubles.
• Modification and application of motion capture data to model assets.
• Caching and export of animated cameras and meshes for scene integration in other softwares (Maya/Houdini).
Qualifications
• Good notion of cinematic composition rules.
• A strong eye for the detail and replicating real-world actions.
• Ability to work collaboratively, with strong verbal and written communication skills.
• A solid understanding of a variety of rigging techniques to suit unique project requirements.
• Ability to build animation workflows in a flexible manner that allows for fast iteration.
• Familiarity with maya playblasting for previz outputs.
• Experience with Golaem crowd
• Knowledge of caching and export formats
• At least 2+ years of animation experience in Maya.
**Please include a link to your reel/portfolio in your application**
**Please, no phone calls or office visits
Jobcode: Reference SBJ-gq0e2m-3-21-100-52-42 in your application.