company_logo

Full Time Job

Senior Technical Artist - EA Sports FC

Electronic Arts

Vancouver, BC 02-26-2024
Apply @ Employer
  • Paid
  • Full Time
Job Description
EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.

Building on an incredible 30 year foundation, we're redefining football with EA SPORTS FC - a genre-leading ecosystem of interactive experiences, bringing a global community of football fans closer to The World's Game. Together, we're taking the largest football club in the world to new heights – and this is just the beginning! With more opportunity than ever to innovate and create new, authentic experiences that bring joy, inclusivity, and immersion to fans everywhere, we invite you to join us as we pioneer the future of football with EA SPORTS FC, and welcome everyone to the club!

The Senior Technical Artist (TA) develops pipelines, workflows, and technology innovations used by content creators from our EA SPORTS™ FC team. Reporting to our Senior Technical Art Director, they partner with development teams to build shared and scalable solutions.

Your Responsibilities: The main areas of responsibilities include development of content production tools, pipelines, asset optimization/integration, and workflows. TAs are expected to assume ownership over any technical issues that arise on their projects and bring them to resolution. You can be from an Art, Design, Mathematics, Engineering, or Computer Science background; however, you must demonstrate a comfort level in working with both art and science.

Your Qualifications:
• At least 6+ years of games production experience.
• A bachelor's degree (or equivalent experience) in a related field.
• Effective at communicating with different audiences: artists, engineers, managers.
• Proficient scripting/programming in Python or C#. (C++ is a bonus, but is not required).
• Experience with 2D/3D art packages such as Maya, Photoshop, Houdini.
• A solutions provider, especially as it pertains to testing and debugging technical issues.
• Experience with asset optimization challenges/techniques.
• A willingness to jump into the unknown and solve new problems to resolve technical challenges and limitations.

BC COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES
• British Columbia (depending on location e.g. Vancouver vs. Victoria):

º $115,100 - $161,200 CAN Annually

Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

Jobcode: Reference SBJ-g47kmz-3-147-54-242-42 in your application.

Salary Details
Salary Range: $93,700 to $143,700 Per Year ($ USD)
Company Profile
Electronic Arts

Electronic Arts Inc. is a global leader in digital interactive entertainment. EA develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers.