Job Description
Technicolor Creative Studios is a technology company working with creative companies across the world to help them produce their most iconic work. Our award-winning teams of artists and technologists' partner with the creative community across film, television, animation, gaming, brand experience and advertising to bring the universal art of storytelling to audiences around the world. We are renowned for adding visual wonder and creative expertise to the film, advertising and entertainment industries, with some of our most famous projects including the blockbuster movies Blade Runner 2049, The Jungle Book, The Lion King and 1917, and advertising campaigns for Channel 4, Sony and IKEA.
MPC VFX is part of Technicolor's premiere portfolio of VFX brands and services providing offerings tailored to the specific creative and storytelling needs of each project. Within this collective, MPC has built a reputation for industrial-scale production of images, and the software development to enable this.
This is a Mid software role that contributes across the Technicolor portfolio by assisting with architecture and implementing state of the art tools for image creation and finishing. These disciplines encompass lighting, rendering, compositing, plate and movie manipulation, and review strategies for all of this.
Primary Responsibilities
• Work with a mix of local and remote Team Members to ensure realistic planning, scheduling, and regular deliveries of the results to internal clients
• Work with senior and lead developers to improve and conform tools and workflows to a global roadmap and to emergent show necessities
• Produce documentation and support users in the maintenance phase, and contribute to demonstration during exploratory phases
• Contribute to the development of new methods and tools aimed at optimizing the quality and speed of CG rendering
Qualifications
Skills and Experience
• 3+ years of experience in a VFX facility (or equivalent industry).
• Degree in Computer Science, Engineering or a Technical Animation Degree.
• Strong understanding of computer graphics, mathematics, and physics/simulation.
• Intermediate knowledge of C++ and Python. Lua a bonus.
• Competency with Linux operating system and developing on this platform.
• Intermediate knowledge of key VFX application APIs: Katana, Renderman, and Nuke.
• Experience with modern imaging pipelines, including AOVs, deep compositing, and image formats.
• Knowledge of other VFX application APIs: Maya and Houdini.
• Experience using development best practices.
• Experience designing simple UX for complex back end functionality.
• Experience with asset management APIs and dependency handling.
Personal Attributes
• Highly committed and able to work independently and as a team.
• Positive attitude towards learning.
• Extremely organized with good communication skills and an excellent attention to detail.
• Deadline orientated and ability to remain calm in a fast-paced and highly pressure environment.
Jobcode: Reference SBJ-d826p6-18-224-53-202-42 in your application.