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Full Time Job

VFX Artist

Sledgehammer Games

Toronto, ON 01-24-2022
 
  • Paid
  • Full Time
  • Mid (2-5 years) Experience
Job Description
Your Platform
• Sledgehammer Games, award winning developer of several titles in the Call of Duty franchise, is looking for talented developers to join us as founding members of our new Toronto team. This group will partner with our global teams in Foster City, California and Melbourne, Victoria in the creation of epic content for some of the biggest games in the world. This is an opportunity to help grow and shape a AAA team from the ground up, adding new skills to your armory while gaining the unique satisfaction that only comes from building something brand new. Join us on our quest to maintain and improve a healthy and inspiring studio culture!
• The studio is navigating their 2 nd decade of game development, focused on constant evolution, innovation and qualified risk-taking – which are some of the most rewarding aspects of game development. With world-class content production and engineering teams, we've been able to achieve some of the highest-quality game execution of any studio in the industry. We love what we do and work hard to make sure that each new game we make is even better than the last. Creativity is key, and we're looking for talented game developers for our exciting new projects.
• Sledgehammer Games is wholly owned by Activision. To learn more about our studio, please visit us at www.sledgehammergames.com or search for Sledgehammer Games on your favorite social media platform. Want to hear what it's like at the studio directly from current employees? Check out our #LifeatSHG developer profiles: https://youtu.be/12DUBszg-w4

Player Profile

Minimum Requirements:
• Bachelor of art degree or equivalent industry experience and training.
• At least 3+ years of visual effects development on console hardware (Xbox One, PS4, PC).
• Strong overall artistic ability in visual effects.
• Experience with and a good working knowledge of the limitations and expectations of current/next generation hardware.
• Excellent working knowledge of Maya/Max, Houdini and Photoshop
• Experience with other engines toolsets such as Unreal, Unity and proprietary game engines.
• Experience collaborating with graphic programmers and mentoring other artists.

Extra Points:
• Strong background in modeling, animation and/or traditional art.
• Experience with creating high-end rendering of particle effects and fluid dynamics.
• Experience with Substance Painter, FumeFX , Maya Fluids or similar.
• Experience and comfort with one or more scripting/programming languages.

Sledgehammer Games is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, gender expression, national origin, protected veteran status, or any other basis protected by applicable law and will not be discriminated against on the basis of disability

Jobcode: Reference SBJ-rvmeqj-18-116-62-45-42 in your application.

Company Profile
Sledgehammer Games

Activision Blizzard, Inc. is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment.