Programmeur Pipeline, Éclairage/ Pipeline Developer, Lighting
Scanline VFX
Montreal, QC
TO BE ELIGIBLE FOR REMOTE WORK YOU MUST RESIDE IN QUEBEC
Our FX TDs are responsible for gathering a variety of 3D assets produced by our Layout and Animation departments and creating rigid body, particle and fluid simulations. If you have a passion for FX and can use Maya, Houdini or Bifrost, then we want to hear from you! Whether you've just graduated, are looking for new challenges or are used to leading teams of FX TDs - all levels are welcome!
Qualifications
You would be an absolute superstar if you possessed the following skills:
• Previous experience in a VFX environment
• Previous experience working with Linux
• An understanding of the whole film pipeline
• A basic knowledge of physics
• Knowledge of Mel and/or Python
• Experience with Nuke
• A basic knowledge of Renderman
• Passionate about building and leading teams of creatives
• Ability to make decisions to drive progress on a project
• Ability to solve complex problems and determine solutions
• Ability to innovate new methodologies to streamline workflows
• Ability to collaborate and engage with other department leads for efficient communication
Jobcode: Reference SBJ-rv7p0w-34-229-50-161-42 in your application.