Filters
  • Posted Date
  • City
  • Remote

Sweden Entertainment Jobs

Showing 26 - 33 of 33 postings found

Job Title Company Location Date Type Description Logo
Senior Linux Systems Administrator IT Game Services
Ubisoft
Malmö, Sweden 11-08-2024
Full Time Job

Operational Support: You'll provide operational support for on-premise deployments of essential tools like Perforce, GitLab, and Artifactory. These tools are fundamental building blocks in the video game creation process. End-User Application Support: You'll assist end-users with application-related issues, ensuring they can work efficiently and effectively.

Community Developer Tom Clancy's The Division 2
Ubisoft
Malmö, Sweden 10-30-2024
Full Time Job

We are looking for a Community Developer to join us in guiding the community strategy for Tom Clancy's The Division 2.

Data Engineer / Production Analyst Game Intelligence
Massive Entertainment
Malmö, Sweden 10-28-2024
Full Time Job

We are looking for a Production Analyst to join our Production Analytics team.

Lead AI Designer Unannounced Project
Massive Entertainment
Malmö, Sweden 10-25-2024
Full Time Job

We're looking for a Lead AI Designer, to join our team working on our new game.

Animation Director Unannounced Project
Massive Entertainment
Malmö, Sweden 10-24-2024
Full Time Job

As a Director in the Animation field, you're enthusiastic about quality and innovation.

Technical Animation Director Unannounced Project
Massive Entertainment
Malmö, Sweden 10-24-2024
Full Time Job

Besides the above we're looking for someone aligned with our core values and the following skills and experience:

Engine Technical Director Unannounced Project
Massive Entertainment
Malmö, Sweden 10-24-2024
Full Time Job

Besides the above we're looking for someone aligned with our core values and the following skills and experience:

Senior Animation Programmer Unannounced Project
Massive Entertainment
Malmö, Sweden 10-24-2024
Full Time Job

We're seeking a talented individual to innovate and enhance player experiences through groundbreaking animation technologies.

Page 2 of 2