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Full Time Job

Software Engineer

Electronic Arts

Remote / Virtual 06-29-2022
 
  • Paid
  • Full Time
  • Mid (2-5 years) Experience
Job Description
Software Engineer (C++ / Audio)

Development Technology and Services (DTS) powers EA studios to create even greater player experiences. We help shape the future of games. From the way they are created to how they are played and viewed. We are a global team and also the largest studio within EA!

Software Engineer Responsibilities

As a Software Engineer on the team, you will write software and technologies to help our art teams be more efficient in the way they make assets. You will report to a team Development Director with support from the Technical Directors.
Our Team

Fueled by a passion for amazing visuals, sound and gameplay, our central tool and technology team enables creativity by building tools, pipelines and scalable runtime environments that help content creators take their assets from offline data to rich, runtime, games experiences.

The Challenge Ahead

We want our games to feel natural and dynamic when you play them. We believe conversation and voice-over are necessary for this user experience.

Your team will look to take our voice-over systems to the next level, to promote industry-leading, environmentally aware, 3d action-oriented speech and sports commentary.

As a Software Engineer on the team, you will contribute to EA's advanced, end-to-end voice-over recording solution that scales across all groups and titles.

You will report to a Development Director with support from the Technical Directors.

Responsibilities
• Develop runtime logic systems that merge gameplay and audio and improve the immersive player experience
• Implement user-friendly tools, efficient pipelines, and workflows that aid in the development and iteration of game content.
• Analyze current systems and develop the workflows, pipelines, and new runtime features for the next generation of voice-over tools and workflows.
• Partner with engine/platform developers and content creators to enhance existing workflows, pipelines, and runtime systems

Qualifications
• 3+ years experience in software or Windows application development
• Bachelor's degree in computer science or related field, or equivalent training and hands-on experience.
• Expertise in C++ used in medium to large-scale and highly-performant projects, with experience in multi-threading and systems programming.
• Working knowledge in C# development
• Experience architecting and developing a medium-scale design.
• Promote code quality through unit-testing, code review, and automation.
• Creative mindset with a focus on how to improve product quality and team productivity.
• Experience offering guidance to a creative audience.

Jobcode: Reference SBJ-r1z89x-3-138-122-4-42 in your application.

Company Profile
Electronic Arts

Electronic Arts Inc. is a global leader in digital interactive entertainment. EA develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers.