company_logo

Full Time Job

Associate VFX Director - Madden

Electronic Arts

Vancouver, BC 12-01-2022
 
  • Paid
  • Full Time
Job Description

EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, FIFA soccer, NHL® hockey, and EA SPORTS UFC.

EA SPORTS Madden NFL is the best-selling sports property in US Video game history. Madden NFL is an immersive, simulation-based, authentic NFL interactive experience, empowering fans to play out their NFL fantasy of winning the Super Bowl (and much more). Madden NFL has entertained fans over three decades with more than 130 million lifetime units sold.

Madden NFL is developed at EA's Tiburon Studio in Orlando, FL, and Madrid, Spain by a team that prides itself on innovation and creative collaboration. We are looking for talent with a passion for sports to create experiences that connect with millions of football fans around the world to grow the love of the sport.

EA Sports Art is looking for an experienced and passionate Associate VFX Director to join our real-time FX team. The FX artists research, conceptualize, and create all manner of FX from natural atmospheres and realism to stylized fun. You will work with the FX team, Art Directors, and Design team to create real-time FX for Sports titles.

Your Responsibilities:
• Conceptualize and create industry-leading FX for our games
• Work with Design to understand requirements and create FX for gameplay mechanics
• Create behavior-driven FX for characters and vehicles
• Create atmospheric FX and direct proper placement of assets to enhance living worlds
• Simulate physical phenomenon through a variety animation and simulation techniques
• Inject personality and humor into visual effects through stylization
• Work with the Art Director and CG Supervisor to create style guides and visually defining particle assets.
• Partner with Rendering and Tools teams to determine requirements for FX tools.
• Develop strategies to solve FX issues affecting rendering performance to maintain target FPS.
• Plan with directors and management to establish asset requirements, manage scope and escalate risks for feature reviews.

Your Qualifications:
• 5+ years' experience as a real-time FX artist on shipped title
• Proficient in using Maya, Photoshop, After Effects, or equivalent
• Experience implementing FX assets in a real-time engine
• Experience with performance requirements and restrictions on console hardware
• Experience creating and editing shaders for FX
• Experience with atlas texture technology and methods of atlas creation
• Experience creating and modifying existing modeling assets for in-game FX use.
• Experience with scripting languages and shader authoring (HLSL)

Jobcode: Reference SBJ-rb8qmk-3-17-79-60-42 in your application.

Company Profile
Electronic Arts

Electronic Arts Inc. is a global leader in digital interactive entertainment. EA develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers.