Full Time Job

Software Engineer

Electronic Arts

Remote / Virtual 08-09-2022
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  • Paid
  • Full Time
  • Mid (2-5 years) Experience
Job Description

Frostbite is EA's state-of-the-art multi-platform game development engine. Our global team develops creative engine features and the latest tools that let our game makers create stunning games. We're honored to have thousands of game developers worldwide using Frostbite as they create some of the industry's best-known titles and amazing player experiences. Join us as we help shape the future of gaming with Frostbite.

• What work needs to get done:
• The mission of the Procedural team is to develop state-of-the-art procedural technologies into Frostbite to help game teams around the world build bigger and better games.
• Reporting to the Engineering Manager, you will work on procedural tools and workflows ranging from mesh processing to world editor and DCC integration.
• What you will make:
• You will build high-quality code, review code and designs written by other software engineers, and work with game teams to help them improve existing and develop new technologies.

• Bachelor's degree or higher in Computer Science, Engineering or Software Engineering or equivalent
• High level of proficiency with C++, and a good understanding of C#
• 2+ years of professional software development experience
• Experience designing maintainable, structured and documented code
• Experience with object-oriented design patterns and test-driven development
• Understanding of multithreaded architectures and synchronization principles
• Excellent debugging skills

Jobcode: Reference SBJ-rn31qo-3-238-90-95-42 in your application.

Company Profile
Electronic Arts

Electronic Arts Inc. is a global leader in digital interactive entertainment. EA develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers.