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Full Time Job

Assistant Character Modeler

Electronic Arts

Remote / Virtual 01-13-2022
 
  • Paid
  • Full Time
  • Mid (2-5 years) Experience
Job Description
Assistant Character Modeler (3D scan / photogrammetry)

What's in it for you? Glad you asked!

EA's Vancouver-based Motion Capture Studio, EA Create Capture, serves the data acquisition needs for the majority of EA's game development world-wide. In our studio we capture a wide spectrum of data types – 3D scanning, virtual cinematography, and motion capture to name a few. As a member of the team, you will support the team with the creation of 3D likeness and digital characters with use of EA propriety technologies, and your experience. You will work with modeling teams at both the capture lab, as well as, development teams processing large volumes of photogrammetry data using EA's proprietary pipeline.

Key Responsibilities:
• Create high-quality character likeness assets for use in game
• Batch process 2D images into 3D assets using photogrammetry tools
• Manage incoming data from our 3D scanning productions and condition it for automation
• QA 3D scan data and troubleshoot
• Knowledge of blendshape correctives
• Experience with retopologizing software and workflows• Maya (preferred) or similar 3D animation software experience
• zBrush (preferred) or similar 3D sculpting software experience
• Data wrangling, to and from, different mix of teams
• Communicate feedback, both written and verbal
• Support development of proprietary art pipeline and workflows
• Support the acquisition team during performance sessions
• Work with art teams to establish / maintain visual target while in production
• Work well under the pressures of 'live' production environments
• Help document workflow and pipelines
• Excellent written and verbal communication skills
• Believe in teamwork
• Motivated and passionate about creating believable characters

Although not required, you have
• Minimum 2 years character modeling experience within video game, television, film or other related industry
• Photography and/or 3D scanning experience
• Knowledge of photogrammetry technology and tools
• Understanding of human facial movement
• Knowledge of wrapping and projecting volume and textures to 3D models
• Knowledge of the Facial Action Coding System
• Interest in latest technologies

Jobcode: Reference SBJ-r074zj-3-141-244-201-42 in your application.

Company Profile
Electronic Arts

Electronic Arts Inc. is a global leader in digital interactive entertainment. EA develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers.